PatternKit.Generators.Abstractions 0.113.9

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PatternKit

Fluent Design Patterns for Modern .NET
Fluent APIs and incremental source generators for classic patterns in modern .NET.

CI CodeQL codecov License


Overview

PatternKit provides fluent runtime helpers and Roslyn incremental source generators for GoF-style design patterns in .NET. Instead of repeating handwritten pattern scaffolding, it favors:

  • Fluent builders and DSLs (chainable, declarative, composable).
  • Source generators that emit deterministic code at compile time.
  • AOT-friendly generated code where pattern shape is known at design time.
  • Strong typing with validation diagnostics from analyzers and generator tests.
  • Testable, deterministic APIs that pair naturally with BDD and xUnit/NUnit/MSTest.

The goal is to make patterns clear to read, straightforward to test, and inexpensive to maintain.


Quick Start

Install via NuGet:

dotnet add package PatternKit --version <latest>

Use a pattern immediately—here’s a simple Strategy:

using PatternKit.Behavioral.Strategy;

var classify = Strategy<int, string>.Create()
    .When(i => i > 0).Then(i => "positive")
    .When(i => i < 0).Then(i => "negative")
    .Default(_ => "zero")
    .Build();

Console.WriteLine(classify.Execute(5));   // positive
Console.WriteLine(classify.Execute(-3));  // negative
Console.WriteLine(classify.Execute(0));   // zero

Or a TryStrategy for first-match-wins pipelines:

var parse = TryStrategy<string, int>.Create()
    .Always((in string s, out int r) => int.TryParse(s, out r))
    .Finally((in string _, out int r) => { r = 0; return true; })
    .Build();

if (parse.Execute("123", out var n))
    Console.WriteLine(n); // 123

A forkable, lookahead ReplayableSequence (Iterator+):

using PatternKit.Behavioral.Iterator;

var seq = ReplayableSequence<int>.From(Enumerable.Range(1, 5));
var c = seq.GetCursor();

// Look ahead without consuming
var first = c.Lookahead(0).OrDefault(); // 1
var third = c.Lookahead(2).OrDefault(); // 3

// Consume immutably (returns next cursor)
if (c.TryNext(out var v1, out var c2) && c2.TryNext(out var v2, out var c3))
{
    // v1 = 1, v2 = 2; c3 now points at 3
}

// Fork speculative branch
var fork = c3.Fork();
if (fork.TryNext(out var v3, out fork) && fork.TryNext(out var v4, out fork))
{
    // fork saw 3,4 while c3 is still at 3
}

// LINQ over a cursor (non-destructive to original cursor)
var evens = c3.Where(x => x % 2 == 0).ToList(); // [2,4] using a snapshot enumeration

WindowSequence (sliding / striding windows)

using PatternKit.Behavioral.Iterator;

// Full sliding windows (size 3, stride 1)
var slides = Enumerable.Range(1,7)
    .Windows(size:3)
    .Select(w => string.Join(',', w.ToArray()))
    .ToList(); // ["1,2,3","2,3,4","3,4,5","4,5,6","5,6,7"]

// Stride 2 (skip one between window starts)
var stride = Enumerable.Range(1,9)
    .Windows(size:4, stride:2)
    .Select(w => string.Join('-', w.ToArray()))
    .ToList(); // ["1-2-3-4","3-4-5-6","5-6-7-8"]

// Include trailing partial
var partial = new[]{1,2,3,4,5}
    .Windows(size:3, stride:3, includePartial:true)
    .Select(w => (Vals: w.ToArray(), w.IsPartial))
    .ToList(); // [ ([1,2,3], false), ([4,5], true) ]

// Reuse buffer (zero alloc per full window) – copy if you persist
var reused = Enumerable.Range(1,6)
    .Windows(size:3, reuseBuffer:true)
    .Select(w => w.ToArray()) // snapshot copy each window
    .ToList();

Pattern Quick Reference

Tiny, copy‑paste friendly snippets for the most common patterns. Each builds an immutable, hot‑path friendly artifact.

ActionChain (middleware style rule pack)

using PatternKit.Behavioral.Chain;

var log = new List<string>();
var chain = ActionChain<HttpRequest>.Create()
    .When((in r) => r.Path.StartsWith("/admin") && !r.Headers.ContainsKey("Authorization"))
    .ThenStop(r => log.Add("deny"))
    .When((in r) => r.Headers.ContainsKey("X-Request-Id"))
    .ThenContinue(r => log.Add($"req={r.Headers["X-Request-Id"]}"))
    .Finally((in r, next) => { log.Add($"{r.Method} {r.Path}"); next(in r); })
    .Build();

chain.Execute(new("GET","/health", new Dictionary<string,string>()));

ResultChain (first-match value producer with fallback)

using PatternKit.Behavioral.Chain;

public readonly record struct Request(string Method, string Path);
public readonly record struct Response(int Status, string Body);

var router = ResultChain<Request, Response>.Create()
    .When(static (in r) => r.Method == "GET" && r.Path == "/health")
        .Then(r => new Response(200, "OK"))
    .When(static (in r) => r.Method == "GET" && r.Path.StartsWith("/users/"))
        .Then(r => new Response(200, $"user:{r.Path[7..]}"))
    // default / not found tail (only runs if no earlier handler produced)
    .Finally(static (in _, out Response? res, _) => { res = new Response(404, "not found"); return true; })
    .Build();

router.Execute(new Request("GET", "/health"), out var ok);   // ok.Status = 200
router.Execute(new Request("GET", "/users/alice"), out var u); // 200, Body = user:alice
router.Execute(new Request("GET", "/missing"), out var nf);    // 404, Body = not found

Strategy (first matching branch)

using PatternKit.Behavioral.Strategy;
var classify = Strategy<int,string>.Create()
    .When(i => i > 0).Then(_ => "positive")
    .When(i => i < 0).Then(_ => "negative")
    .Default(_ => "zero")
    .Build();
var result = classify.Execute(-5); // negative

TryStrategy (first success wins parsing)

var parse = TryStrategy<string,int>.Create()
    .Always((in string s, out int v) => int.TryParse(s, out v))
    .Finally((in string _, out int v) => { v = 0; return true; })
    .Build();
parse.Execute("42", out var n); // n=42

ActionStrategy (multi-fire side‑effects)

using PatternKit.Behavioral.Strategy;
var audit = new List<string>();
var strat = ActionStrategy<int>.Create()
    .When(i => i % 2 == 0).Then(i => audit.Add($"even:{i}"))
    .When(i => i > 10).Then(i => audit.Add($"big:{i}"))
    .Build();
strat.Execute(12); // adds even:12, big:12

AsyncStrategy (await external work)

var asyncStrat = AsyncStrategy<string,string>.Create()
    .When(s => s.StartsWith("http"))
    .Then(async s => await Task.FromResult("url"))
    .Default(async s => await Task.FromResult("text"))
    .Build();
var kind = await asyncStrat.Execute("http://localhost");

BranchBuilder (first-match router)

using PatternKit.Creational.Builder;

// Define delegate shapes (predicates take `in` param for struct-friendliness)
public delegate bool IntPred(in int x);
public delegate string IntHandler(in int x);

var router = BranchBuilder<IntPred, IntHandler>.Create()
    .Add(static (in int v) => v < 0,   static (in int v) => "neg")
    .Add(static (in int v) => v > 0,   static (in int v) => "pos")
    .Default(static (in int _) => "zero")
    .Build(
        fallbackDefault: static (in int _) => "zero",
        projector: static (preds, handlers, hasDefault, def) =>
        {
            // Project into a single dispatch function
            return (Func<int, string>)(x =>
            {
                for (int i = 0; i < preds.Length; i++)
                    if (preds[i](in x))
                        return handlers[i](in x);
                return def(in x);
            });
        });

var a = router(-5); // "neg"
var b = router(10); // "pos"
var c = router(0);  // "zero"

ChainBuilder (collect → project)

using PatternKit.Creational.Builder;

var log = new List<string>();
var pipeline = ChainBuilder<Action<string>>.Create()
    .Add(static s => log.Add($"A:{s}"))
    .AddIf(true, static s => log.Add($"B:{s}"))
    .Add(static s => log.Add($"C:{s}"))
    .Build(actions => (Action<string>)(msg =>
    {
        foreach (var a in actions) a(msg);
    }));

pipeline("run");
// log => ["A:run", "B:run", "C:run"]

Composer (functional state accumulation)

using PatternKit.Creational.Builder;

public readonly record struct PersonState(string? Name, int Age);
public sealed record Person(string Name, int Age);

var person = Composer<PersonState, Person>
    .New(static () => default)
    .With(static s => s with { Name = "Ada" })
    .With(static s => s with { Age = 30 })
    .Require(static s => string.IsNullOrWhiteSpace(s.Name) ? "Name required" : null)
    .Build(static s => new Person(s.Name!, s.Age));

MutableBuilder (imperative mutations + validation)

using PatternKit.Creational.Builder;

public sealed class Options 
{
    public string? Host { get; set; } 
    public int Port { get; set; }
}

var opts = MutableBuilder<Options>.New(static () => new Options())
    .With(static o => o.Host = "localhost")
    .With(static o => o.Port = 8080)
    .RequireNotEmpty(static o => o.Host, nameof(Options.Host))
    .RequireRange(static o => o.Port, 1, 65535, nameof(Options.Port))
    .Build();

Prototype (clone + mutate)

using PatternKit.Creational.Prototype;

public sealed class User { public string Role { get; set; } = "user"; public bool Active { get; set; } = true; }

// Single prototype
var proto = Prototype<User>.Create(
        source: new User { Role = "user", Active = true },
        cloner: static (in User u) => new User { Role = u.Role, Active = u.Active })
    .With(static u => u.Active = false) // default mutation applied to every clone
    .Build();

var admin = proto.Create(u => u.Role = "admin"); // clone + extra mutation

// Registry of prototypes
var registry = Prototype<string, User>.Create()
    .Map("basic", new User { Role = "user", Active = true }, static (in User u) => new User { Role = u.Role, Active = u.Active })
    .Map("admin", new User { Role = "admin", Active = true }, static (in User u) => new User { Role = u.Role, Active = u.Active })
    .Mutate("admin", static u => u.Active = true) // append mutation to admin family
    .Default(new User { Role = "guest", Active = false }, static (in User u) => new User { Role = u.Role, Active = u.Active })
    .Build();

var guest = registry.Create("missing-key"); // falls back to default (guest)

Decorator (fluent wrapping & extension)

using PatternKit.Structural.Decorator;

// Add logging to any operation
var calculator = Decorator<int, int>.Create(static x => x * x)
    .Around((x, next) => {
        Console.WriteLine($"Input: {x}");
        var result = next(x);
        Console.WriteLine($"Output: {result}");
        return result;
    })
    .Build();

var squared = calculator.Execute(7); // Logs: Input: 7, Output: 49

// Add caching
var cache = new Dictionary<int, int>();
var cachedOp = Decorator<int, int>.Create(x => ExpensiveComputation(x))
    .Around((x, next) => {
        if (cache.TryGetValue(x, out var cached))
            return cached;
        var result = next(x);
        cache[x] = result;
        return result;
    })
    .Build();

// Chain multiple decorators: validation + transformation
var validated = Decorator<int, int>.Create(static x => 100 / x)
    .Before(static x => x == 0 ? throw new ArgumentException("Cannot be zero") : x)
    .After(static (input, result) => result + input)
    .Build();

var output = validated.Execute(5); // (100 / 5) + 5 = 25

Facade (unified subsystem interface)

using PatternKit.Structural.Facade;

// Simplify complex e-commerce operations
public record OrderRequest(string ProductId, int Quantity, string CustomerEmail, decimal Price);
public record OrderResult(bool Success, string? OrderId = null, string? ErrorMessage = null);

var orderFacade = Facade<OrderRequest, OrderResult>.Create()
    .Operation("place-order", (in OrderRequest req) => {
        // Coordinate inventory, payment, shipping, notifications
        var reservationId = inventoryService.Reserve(req.ProductId, req.Quantity);
        var txId = paymentService.Charge(req.Price * req.Quantity);
        var shipmentId = shippingService.Schedule(req.CustomerEmail);
        notificationService.SendConfirmation(req.CustomerEmail);
        
        return new OrderResult(true, OrderId: Guid.NewGuid().ToString());
    })
    .Operation("cancel-order", (in OrderRequest req) => {
        inventoryService.Release(req.ProductId);
        paymentService.Refund(req.ProductId);
        return new OrderResult(true);
    })
    .Default((in OrderRequest _) => new OrderResult(false, ErrorMessage: "Unknown operation"))
    .Build();

// Simple client code - complex subsystem coordination hidden
var result = orderFacade.Execute("place-order", orderRequest);

// Case-insensitive operations
var apiFacade = Facade<string, string>.Create()
    .OperationIgnoreCase("Status", (in string _) => "System OK")
    .OperationIgnoreCase("Version", (in string _) => "v2.0")
    .Build();

var status = apiFacade.Execute("STATUS", ""); // Works with any casing

Proxy (access control & lazy initialization)

using PatternKit.Structural.Proxy;

// Virtual Proxy - lazy initialization
var dbProxy = Proxy<string, string>.Create()
    .VirtualProxy(() => {
        var db = new ExpensiveDatabase("connection-string");
        return sql => db.Query(sql);
    })
    .Build();
// Database not created until first Execute call
var result = dbProxy.Execute("SELECT * FROM Users");

// Protection Proxy - access control
var deleteProxy = Proxy<User, bool>.Create(user => DeleteUser(user))
    .ProtectionProxy(user => user.IsAdmin)
    .Build();
deleteProxy.Execute(regularUser); // Throws UnauthorizedAccessException

// Caching Proxy - memoization
var cachedCalc = Proxy<int, int>.Create(x => ExpensiveFibonacci(x))
    .CachingProxy()
    .Build();
cachedCalc.Execute(100); // Calculates
cachedCalc.Execute(100); // Returns cached result

// Logging Proxy - audit trail
var loggedOp = Proxy<Payment, bool>.Create(p => ProcessPayment(p))
    .LoggingProxy(msg => logger.Log(msg))
    .Build();

// Custom Interception - retry logic
var retryProxy = Proxy<string, string>.Create(CallUnreliableService)
    .Intercept((input, next) => {
        for (int i = 0; i < 3; i++) {
            try { return next(input); }
            catch (Exception) when (i < 2) { Thread.Sleep(1000); }
        }
        throw new Exception("Max retries exceeded");
    })
    .Build();

// Remote Proxy - combine caching + logging
var remoteProxy = Proxy<int, string>.Create(id => CallRemoteApi(id))
    .Intercept((id, next) => {
        logger.Log($"Request for ID: {id}");
        var result = next(id);
        logger.Log("Response received");
        return result;
    })
    .Build();
var cachedRemoteProxy = Proxy<int, string>.Create(id => remoteProxy.Execute(id))
    .CachingProxy()
    .Build();

Patterns Table

PatternKit currently tracks 88 production-readiness patterns. Each catalog pattern is represented in tests, documentation, real-world examples, IoC integration, and the BenchmarkDotNet coverage matrix.

Category Count Patterns
Application Architecture 15 Anti-Corruption Layer, Audit Log, CQRS, Data Mapper, Domain Event, Event Sourcing, Feature Toggle, Identity Map, Materialized View, Repository, Service Layer, Specification, Table Data Gateway, Transaction Script, Unit of Work
Behavioral 11 Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, Visitor
Cloud Architecture 17 Ambassador, Backends for Frontends, Bulkhead, Cache-Aside, Circuit Breaker, External Configuration Store, Gateway Aggregation, Gateway Routing, Health Endpoint Monitoring, Leader Election, Priority Queue, Queue-Based Load Leveling, Rate Limiting, Retry, Scheduler Agent Supervisor, Sidecar, Strangler Fig
Creational 5 Abstract Factory, Builder, Factory Method, Prototype, Singleton
Enterprise Integration 30 Aggregator, Canonical Data Model, Channel Adapter, Claim Check, Competing Consumers, Content-Based Router, Control Bus, Dead Letter Channel, Event Notification, Event-Carried State Transfer, Event-Driven Consumer, Mailbox, Message Channel, Message Envelope, Message Filter, Message Store, Message Translator, Messaging Gateway, Pipes and Filters, Polling Consumer, Publish-Subscribe, Recipient List, Request-Reply, Resequencer, Routing Slip, Saga / Process Manager, Scatter-Gather, Service Activator, Splitter, Wire Tap
Messaging Reliability 3 Idempotent Receiver, Inbox, Outbox
Structural 7 Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy

Benchmark Snapshot

BenchmarkDotNet guidance is documented in docs/guides/benchmarks.md, and the full published result matrix is in docs/guides/benchmark-results.md. This snapshot was captured on Windows 11, Intel Core i9-14900K, .NET SDK 10.0.108, .NET 10.0.8, BenchmarkDotNet 0.15.8, using the current-tfm job.

Pattern Phase Fluent mean Fluent allocation Generated mean Generated allocation Read
Ambassador Construction 55.42 ns 448 B 48.03 ns 360 B Generated reduced construction time and allocation in this microbenchmark.
Ambassador Execution 87.92 ns 624 B 93.72 ns 624 B Same allocation; fluent was slightly faster in this path.
Cache-Aside Construction 19.91 ns 200 B 19.85 ns 200 B Effectively equivalent for this microbenchmark.
Cache-Aside Execution 216.50 ns 1,048 B 208.60 ns 1,048 B Same allocation; generated was slightly faster for the miss-then-hit workflow.
Data Mapper Construction 40.56 ns 288 B 12.87 ns 112 B Generated reduced construction time and allocation in this microbenchmark.
Data Mapper Execution 188.09 ns 1,104 B 97.71 ns 672 B Generated reduced execution time and allocation for the map-store-load workflow.
Domain Event Construction 199.5 ns 1.34 KB 157.6 ns 1.04 KB Generated reduced construction time and allocation in this microbenchmark.
Domain Event Execution 367.2 ns 1.77 KB 346.4 ns 1.55 KB Generated reduced execution time and allocation for the order-placed dispatch workflow.
Leader Election Construction 14.28 ns 104 B 15.91 ns 104 B Same allocation; fluent was slightly faster in this microbenchmark.
Leader Election Execution 43.62 ns 360 B 144.37 ns 312 B Generated allocated about 13% less memory, while fluent was faster in this path.
Materialized View Construction 140.9 ns 1.05 KB 147.4 ns 1.05 KB Same allocation; fluent was slightly faster in this microbenchmark.
Materialized View Execution 389.5 ns 2.02 KB 386.0 ns 2.02 KB Effectively equivalent for this scenario.
Message Routing Construction 23.42 ns 224 B 23.33 ns 224 B Effectively equivalent for this microbenchmark.
Message Routing Execution 707.34 ns 4,744 B 679.97 ns 4,632 B Generated reduced execution time and allocation for the route/split/aggregate workflow.
Message Translator Construction 39.49 ns 424 B 39.65 ns 424 B Effectively equivalent for this microbenchmark.
Message Translator Execution 365.30 ns 2,528 B 381.79 ns 2,528 B Same allocation; fluent was slightly faster in this path.
Reliability Pipeline Construction 34.90 ns 392 B 33.16 ns 328 B Generated reduced construction time and allocation in this microbenchmark.
Reliability Pipeline Execution 2.303 us 3,992 B 381.36 ns 1,872 B Generated was materially faster and allocated less for duplicate inbox processing plus outbox dispatch.
Repository Construction 9.793 ns 112 B 9.239 ns 112 B Same allocation; generated was slightly faster in this microbenchmark.
Repository Execution 146.37 ns 888 B 143.27 ns 888 B Same allocation; generated was slightly faster for the seed-and-query workflow.
Resequencer Construction 16.89 ns 192 B 17.27 ns 192 B Effectively equivalent for this microbenchmark.
Resequencer Execution 311.90 ns 2,456 B 303.94 ns 2,456 B Same allocation; generated was slightly faster for the three-event shipment resequencing workflow.
Retry Construction 25.36 ns 208 B 27.18 ns 208 B Same allocation; fluent was slightly faster in this microbenchmark.
Retry Execution 110.53 ns 600 B 109.52 ns 600 B Same allocation; generated was slightly faster for the transient retry workflow.
Scatter Gather Construction 59.78 ns 408 B 62.41 ns 408 B Same allocation; fluent was slightly faster in this microbenchmark.
Scatter Gather Execution 327.74 ns 1,704 B 388.12 ns 2,064 B Fluent was faster and allocated less for the supplier quote fan-out workflow.
Scheduler Agent Supervisor Construction 47.29 ns 400 B 45.40 ns 400 B Same allocation; generated was slightly faster in this microbenchmark.
Scheduler Agent Supervisor Execution 177.46 ns 1,304 B 180.14 ns 1,304 B Effectively equivalent for this scenario.
Service Activator Construction 4.825 ns 32 B 4.641 ns 32 B Same allocation; generated was slightly faster in this microbenchmark.
Service Activator Execution 25.48 ns 256 B 26.49 ns 256 B Same allocation; fluent was slightly faster in this path.
Service Layer Construction 56.33 ns 496 B 41.36 ns 296 B Generated reduced construction time and allocation in this microbenchmark.
Service Layer Execution 151.32 ns 960 B 148.10 ns 872 B Generated slightly reduced execution time and allocation for the register-customer workflow.
Specification Construction 196.03 ns 1,704 B 136.87 ns 1,008 B Generated reduced construction time and allocation in this microbenchmark.
Specification Execution 111.25 ns 344 B 93.30 ns 344 B Same allocation; generated was faster for loan-application evaluation.
Table Data Gateway Construction 9.740 ns 120 B 9.698 ns 120 B Effectively equivalent for this microbenchmark.
Table Data Gateway Execution 90.51 ns 600 B 96.35 ns 600 B Same allocation; fluent was slightly faster for the insert-update-query workflow.
Transaction Script Construction 20.634 ns 240 B 5.839 ns 40 B Generated materially reduced construction time and allocation in this microbenchmark.
Transaction Script Execution 184.93 ns 1,136 B 98.28 ns 600 B Generated reduced execution time and allocation for the submit-order workflow.
Unit Of Work Construction 49.50 ns 304 B 46.91 ns 304 B Same allocation; generated was slightly faster in this microbenchmark.
Unit Of Work Execution 121.03 ns 824 B 96.91 ns 520 B Generated reduced execution time and allocation for the checkout commit workflow.
Wire Tap Construction 47.13 ns 496 B 40.99 ns 336 B Generated reduced construction time and allocation in this microbenchmark.
Wire Tap Execution 214.72 ns 1,232 B 191.45 ns 1,064 B Generated reduced execution time and allocation for the order observability workflow.

Run the benchmarks on target hardware before making final route decisions:

dotnet run -c Release --framework net10.0 --project benchmarks/PatternKit.Benchmarks -- --filter *LeaderElection* --artifacts artifacts/benchmarks --join
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on PatternKit.Generators.Abstractions:

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PatternKit.Generators

PatternKit is a collection of design patterns implemented in a fluent API style for .NET, enabling developers to easily integrate common design patterns into their applications with readable and maintainable code.

PatternKit.Examples

PatternKit is a collection of design patterns implemented in a fluent API style for .NET, enabling developers to easily integrate common design patterns into their applications with readable and maintainable code.

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0.113.9 35 5/24/2026
0.113.8 38 5/23/2026
0.113.7 37 5/23/2026
0.113.6 38 5/23/2026
0.113.5 45 5/23/2026
0.113.4 51 5/23/2026
0.113.3 37 5/23/2026
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