Nuclectic.Geometry
0.1.1-alpha1
Extends MonoGame with additional geometry operations. Extensions for Vector*, Point, & Matrix. Also primitives for 1- and 2-dimensional shapes, (within 2-dimensional space), with simplistic collision detection.
Forked from the popular Nuclex Framework.
This is a prerelease version of Nuclectic.Geometry.
Install-Package Nuclectic.Geometry -Version 0.1.1-alpha1
dotnet add package Nuclectic.Geometry --version 0.1.1-alpha1
<PackageReference Include="Nuclectic.Geometry" Version="0.1.1-alpha1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Nuclectic.Geometry --version 0.1.1-alpha1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Nuclectic.Geometry, 0.1.1-alpha1"
For F# scripts that support #r syntax, copy this into the source code to reference the package.
Dependencies
-
- MonoGame-Portable (>= 3.2.1 && < 3.3.0)
- Nuclectic.Geometry.Abstractions (>= 0.1.0 && < 0.1.2)
Used By
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Nuclectic.Geometry:
Package | Downloads |
---|---|
Nuclectic.Geometry.TriD
Extends MonoGame with additional 3D geometry operations. Includes primitives for 1-, 2-, and 3-dimensional shapes, (within 3-dimensional space), with simplistic collision detection.
Forked from the popular Nuclex Framework.
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GitHub repositories
This package is not used by any popular GitHub repositories.
Version History
Version | Downloads | Last updated |
---|---|---|
0.1.1-alpha1 | 764 | 10/6/2014 |