Nuclectic.Geometry
0.1.1-alpha1
dotnet add package Nuclectic.Geometry --version 0.1.1-alpha1
NuGet\Install-Package Nuclectic.Geometry -Version 0.1.1-alpha1
<PackageReference Include="Nuclectic.Geometry" Version="0.1.1-alpha1" />
paket add Nuclectic.Geometry --version 0.1.1-alpha1
#r "nuget: Nuclectic.Geometry, 0.1.1-alpha1"
// Install Nuclectic.Geometry as a Cake Addin #addin nuget:?package=Nuclectic.Geometry&version=0.1.1-alpha1&prerelease // Install Nuclectic.Geometry as a Cake Tool #tool nuget:?package=Nuclectic.Geometry&version=0.1.1-alpha1&prerelease
Extends MonoGame with additional geometry operations. Extensions for Vector*, Point, & Matrix. Also primitives for 1- and 2-dimensional shapes, (within 2-dimensional space), with simplistic collision detection.
Forked from the popular Nuclex Framework.
Learn more about Target Frameworks and .NET Standard.
-
- MonoGame-Portable (>= 3.2.1 && < 3.3.0)
- Nuclectic.Geometry.Abstractions (>= 0.1.0 && < 0.1.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Nuclectic.Geometry:
Package | Downloads |
---|---|
Nuclectic.Geometry.TriD
Extends MonoGame with additional 3D geometry operations. Includes primitives for 1-, 2-, and 3-dimensional shapes, (within 3-dimensional space), with simplistic collision detection. Forked from the popular Nuclex Framework. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.1.1-alpha1 | 1,105 | 10/6/2014 |