NZXTSharp 1.0.3-beta
See the version list below for details.
dotnet add package NZXTSharp --version 1.0.3-beta
NuGet\Install-Package NZXTSharp -Version 1.0.3-beta
<PackageReference Include="NZXTSharp" Version="1.0.3-beta" />
paket add NZXTSharp --version 1.0.3-beta
#r "nuget: NZXTSharp, 1.0.3-beta"
// Install NZXTSharp as a Cake Addin #addin nuget:?package=NZXTSharp&version=1.0.3-beta&prerelease // Install NZXTSharp as a Cake Tool #tool nuget:?package=NZXTSharp&version=1.0.3-beta&prerelease
NZXTSharp
NZXTSharp is a C# package that allows interaction with NZXT's Hue+. Support for other devices will be coming.
Find NZXTSharp on NuGet here. If you are adding through Visual Studio, please be sure to check Include Prereleases
.
Please keep in mind that NZXTSharp is in heavy development, and will have breaking changes in the future.
Documentation is still a work in progress, and can be found at NZXTSharp's readthedocs.io page. Docs are built from the docs branch.
Syntax
NZXTSharp's syntax is lightweight, only taking a few lines to get started.
using NZXTSharp;
using NZXTSharp.Devices;
using NZXTSharp.Effects;
HuePlus hue = new HuePlus(); // Create device
Fixed effect = new Fixed(new Color(255, 255, 255)); // Make fixed effect
hue.ApplyEffect(hue.Both, effect); // Apply effect
FAQ
Q: Are there any plans to make an SDK in XX language? A: As of yet, no. I am focusing on support for the .NET framework. Python is most likely next.
Q: Is XX device supported? A: Right now, I am working on support for the Hue+. Once that is complete, I plan to move into the Krakens and the Hue 2.
Disclaimer
NZXTSharp is provided under the GNU GPLv3 license, but I want to re-iterate these stipulations:
- This software is provided as is.
- This software is provided with no warranty.
- Neither I, nor any of NZXTSharp's collaborators hold any liability for any broken or not working hardware resulting from using this package. Please use your best judgement.
A big thank you to Pet0203 for his help in reverse engineering the protocols and building NZXTSharp.
</> With ♥ by Ari Madian
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.IO.Ports (>= 4.6.0-preview.18571.3)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.1.3 | 1,071 | 10/24/2019 |
2.1.2 | 730 | 6/7/2019 |
2.1.1 | 628 | 5/1/2019 |
2.1.0 | 657 | 3/31/2019 |
2.0.0 | 611 | 3/18/2019 |
2.0.0-preview3 | 511 | 2/28/2019 |
2.0.0-preview2 | 642 | 2/23/2019 |
2.0.0-preview1 | 581 | 2/8/2019 |
1.2.0 | 412 | 1/30/2019 |
1.1.0 | 386 | 1/30/2019 |
1.0.3-beta | 352 | 1/27/2019 |
1.0.2-beta | 355 | 1/24/2019 |
1.0.1.2-beta | 363 | 1/22/2019 |
1.0.1.1-beta | 409 | 1/14/2019 |
1.0.1-beta | 385 | 1/6/2019 |
1.0.0.3-beta | 432 | 1/2/2019 |
1.0.0.2-alpha | 380 | 1/1/2019 |
1.0.0.1-alpha | 367 | 12/29/2018 |
1.0.0-alpha | 369 | 12/29/2018 |
(1.0.3-beta)
All effects are now working! Subdevices should also be working.
- Breaking Changes - N/A
(1.0.2-beta)
- Breaking Changes
- Renamed HexColor.cs to Color.cs
- New Features
- Subdevices: Individually control fans, strips, and their individual leds! Documentation and getting started examples coming soon.
- Behind the Scenes
- Addition of COM system, will make it easier to add support for more devices.
- Refactoring, moved some files around, cleanup.
Most effects still not working.