MonoSound 1.7.1.1

dotnet add package MonoSound --version 1.7.1.1                
NuGet\Install-Package MonoSound -Version 1.7.1.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoSound" Version="1.7.1.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoSound --version 1.7.1.1                
#r "nuget: MonoSound, 1.7.1.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoSound as a Cake Addin
#addin nuget:?package=MonoSound&version=1.7.1.1

// Install MonoSound as a Cake Tool
#tool nuget:?package=MonoSound&version=1.7.1.1                

MonoSound

NuGet download count

A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.
Supported MonoGame builds: DesktopGL, Android
Other builds may be supported, but are currently untested.

The sound filter code was ported directly from the C++ sound filter library, SoLoud.

The GitHub repository for SoLoud can be found here. The documentation for SoLoud can be found here.

The LICENSE.txt file included in this repository was taken from the MonoGame Github repository due to the following files containing code directly from said repository:

  • Decompressor.cs
  • Lz4StreamDecoder.cs
  • LzxStreamDecoder.cs
  • ReflectionHelpers.cs

The LzxDecoder.cs file also contains certain licenses.

INFORMATION

MonoSound is able to process WAVE data from the following formats:

  • .wav: WAV audio
  • .xnb: Compiled MonoGame SoundEffect files
  • .xwb: XACT Wave Banks
  • .ogg: OGG Vorbis audio
  • .mp3: MPEG Audio Layer III audio

Custom audio formats can also be manually registered.

Make sure to check out the wiki at https://github.com/absoluteAquarian/MonoSound/wiki

SUPPORT

Want to help support the development of my projects? Subscribe to the absoluteAquarian Patreon.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.7.1.1 296 12/31/2023
1.7.1 123 12/30/2023
1.7.0 273 10/31/2023
1.6.2 608 1/18/2023
1.6.1 348 11/14/2022
1.6.0.2 345 11/14/2022
1.6.0.1 356 11/14/2022
1.6.0 351 11/14/2022
1.5.2 459 5/27/2022
1.5.1 498 2/19/2022
1.5.0 472 1/31/2022
1.4.0.1 456 1/21/2022
1.4.0 468 1/21/2022

Version 1.7 included a major codebase overhaul.  This version adds some bug fixes.