MonoGame.Framework.DesktopGL
3.8.1.303
.NET 6.0
dotnet add package MonoGame.Framework.DesktopGL --version 3.8.1.303
NuGet\Install-Package MonoGame.Framework.DesktopGL -Version 3.8.1.303
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.DesktopGL --version 3.8.1.303
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.DesktopGL, 3.8.1.303"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.DesktopGL as a Cake Addin
#addin nuget:?package=MonoGame.Framework.DesktopGL&version=3.8.1.303
// Install MonoGame.Framework.DesktopGL as a Cake Tool
#tool nuget:?package=MonoGame.Framework.DesktopGL&version=3.8.1.303
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- No dependencies.
NuGet packages (139)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.DesktopGL:
Package | Downloads |
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VerticesEngine.DesktopGL
The OpenGL port of the Cross Platform Vertices Engine. |
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RocketUI.Design
Package Description |
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Neel.MonoGame.Utilities
A collection of utility classes/functionality to make developing games in MonoGame easier. |
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SharpVR.MonoGame
Package Description |
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NuciXNA.Primitives
Primitives for NuciXNA |
GitHub repositories (35)
Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.DesktopGL:
Repository | Stars |
---|---|
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
|
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EsotericSoftware/spine-runtimes
2D skeletal animation runtimes for Spine.
|
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ddevault/TrueCraft
Minecraft for hipsters
|
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prime31/Nez
Nez is a free 2D focused framework that works with MonoGame and FNA
|
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PixelVision8/PixelVision8
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
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Version | Downloads | Last updated |
---|---|---|
3.8.1.303 | 97,875 | 7/26/2022 |
3.8.0.1641 | 266,573 | 8/10/2020 |
3.8.0.1375-develop | 5,501 | 5/27/2020 |
3.7.1.189 | 24,428 | 12/8/2018 |
3.7.0.1708 | 7,268 | 9/23/2018 |
3.7.0.1681-develop | 1,274 | 8/6/2018 |
3.6.0.1625 | 15,329 | 3/1/2017 |
3.5.1.1679 | 27,337 | 3/30/2016 |
3.5.0.1678 | 4,268 | 3/16/2016 |