MonoGame.Framework.Content.Pipeline.Portable 3.7.1.189

Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.7.1.189
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.7.1.189
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.7.1.189
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.Content.Pipeline.Portable, 3.7.1.189"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Addin
#addin nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.7.1.189

// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Tool
#tool nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.7.1.189
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.

NuGet packages (9)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline.Portable:

Package Downloads
TiledLib.Pipeline

Tiled Map MonoGame pipeline extensions

MonoGame.Spritesheet.Pipeline

MonoGame.Spritesheet pipeline extensions

TexturePackerJsonPipeline

A custom content pipeline for TexturePacker Json arrays.

MonoGame.AssetInfo.Pipeline

Extends MonoGame by letting the Content Pipeline process *.mgcb files to enable querying information about assets at runtime. **This is contains the Content Pipeline extensions**

SpriterDotNet.MonoGame.Importer

SpriterDotNet MonoGame content extensions.

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:

Repository Stars
riperiperi/FreeSO
Re-implementation of The Sims Online.
egordorichev/BurningKnight
C# branch of BK
loodakrawa/SpriterDotNet
A pure C# Spriter implementation
Version Downloads Last updated
3.7.1.189 15,548 12/8/2018
3.7.0.1708 5,585 9/23/2018
3.7.0.1681-develop 637 8/6/2018
3.6.0.1625 18,442 3/1/2017
3.2.99.1-Beta 10,714 2/20/2015
3.2.99-beta 750 2/4/2015