MonoGame.Framework.Content.Pipeline.Portable
3.7.1.189
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.7.1.189
NuGet\Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.7.1.189
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" />
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.7.1.189
#r "nuget: MonoGame.Framework.Content.Pipeline.Portable, 3.7.1.189"
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Addin #addin nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.7.1.189 // Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Tool #tool nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.
Learn more about Target Frameworks and .NET Standard.
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- MonoGame.Framework.Portable (>= 3.7.1.189)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline.Portable:
Package | Downloads |
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TexturePackerJsonPipeline
A custom content pipeline for TexturePacker Json arrays. |
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SpriterDotNet.MonoGame.Importer.DevedseFixForAndroid
SpriterDotNet MonoGame content extensions. |
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SpriterDotNet.MonoGame.Importer
SpriterDotNet MonoGame content extensions. |
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LukeMay.MonoGame
Extensions for MonoGame |
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FitGames.MonoGame.Spine
Spine animation pipeline extensions and helpers to get up and running quickly with animations. Note: Spine Runtime requires a valid license (https://github.com/fitgames/fitgames.spine/blob/master/license.txt) |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:
Repository | Stars |
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riperiperi/FreeSO
Re-implementation of The Sims Online.
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tainicom/Aether.Physics2D
2D collision detection system.
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egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
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loodakrawa/SpriterDotNet
A pure C# Spriter implementation
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