NuGet\Install-Package MonoGame.Framework.Compute.WindowsDX -Version
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
dotnet add package MonoGame.Framework.Compute.WindowsDX --version
<PackageReference Include="MonoGame.Framework.Compute.WindowsDX" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Compute.WindowsDX --version
#r "nuget: MonoGame.Framework.Compute.WindowsDX,"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.Compute.WindowsDX as a Cake Addin
#addin nuget:?package=MonoGame.Framework.Compute.WindowsDX&version=

// Install MonoGame.Framework.Compute.WindowsDX as a Cake Tool
#tool nuget:?package=MonoGame.Framework.Compute.WindowsDX&version=

Customized MonoGame runtime for Windows, with added support for compute, tessellation and geometry shader.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on MonoGame.Framework.Compute.WindowsDX:

Repository Stars
A Minecraft client written in C# aimed at compatibility with MC:Java & MC:Bedrock
Version Downloads Last updated 199 2/11/2022 97 1/24/2022 127 12/12/2021
3.8.1 398 12/11/2021
1.0.0 319 12/9/2021