SharpDX.XAudio2 4.2.0 Prefix Reserved

Install-Package SharpDX.XAudio2 -Version 4.2.0
dotnet add package SharpDX.XAudio2 --version 4.2.0
<PackageReference Include="SharpDX.XAudio2" Version="4.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.XAudio2 --version 4.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpDX.XAudio2, 4.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.XAudio2 as a Cake Addin
#addin nuget:?package=SharpDX.XAudio2&version=4.2.0

// Install SharpDX.XAudio2 as a Cake Tool
#tool nuget:?package=SharpDX.XAudio2&version=4.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Assembly providing DirectX - XAudio2, X3DAudio and XAPO managed API.

NuGet packages (25)

Showing the top 5 NuGet packages that depend on SharpDX.XAudio2:

Package Downloads
MonoGame.Framework.WindowsDX

The MonoGame runtime for Windows using DirectX API's.

WaveEngine.Adapter

Provides a specific implementation for every supported platform.

SharpDX.XACT3

Assembly providing DirectX - XACT3 managed API.

MonoGame.Framework.WindowsUniversal

The MonoGame runtime for UWP (Universal Windows Platform) which supports Windows 10 and Xbox One.

DeltaEngine.SharpDX

DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

GitHub repositories (13)

Showing the top 5 popular GitHub repositories that depend on SharpDX.XAudio2:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
BleuBleu/FamiStudio
FamiStudio NES Music Editor
MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
mellinoe/ge
A general-purpose 3D game engine with editor, built with .NET Core
Cocos2DXNA/cocos2d-xna
XNA Port of Cocos2d-X
Version Downloads Last updated
4.2.0 86,174 8/24/2018
4.2.0-ci284 542 8/13/2018
4.2.0-ci281 538 8/13/2018
4.2.0-ci272 550 8/1/2018
4.2.0-ci268 568 7/31/2018
4.2.0-ci259 768 7/2/2018
4.1.0 1,482 6/1/2018
4.1.0-ci217 768 2/10/2018
4.1.0-ci184 766 10/10/2017
4.0.1 82,677 5/30/2017
4.0.0 918 5/29/2017
4.0.0-ci147 648 5/17/2017
4.0.0-ci145 674 5/6/2017
4.0.0-ci144 650 5/6/2017
4.0.0-ci141 690 4/24/2017
4.0.0-ci140 661 4/24/2017
4.0.0-ci136 680 4/19/2017
4.0.0-ci133 689 4/11/2017
4.0.0-ci130 647 4/11/2017
4.0.0-ci126 654 4/7/2017
4.0.0-ci124 646 4/6/2017
4.0.0-ci121 638 3/31/2017
4.0.0-ci120 657 3/31/2017
3.1.2-beta109 635 2/20/2017
3.1.2-beta107 601 2/17/2017
3.1.2-beta105 590 2/16/2017
3.1.2-alpha100 598 2/15/2017
3.1.1 15,349 10/27/2016
3.1.0 834 10/19/2016
3.0.2 7,111 3/11/2016
3.0.1 3,440 1/17/2016
3.0.0 3,005 12/25/2015
3.0.0-rc017 610 12/23/2015
3.0.0-rc014 646 12/23/2015
3.0.0-beta01 1,204 8/20/2015
3.0.0-alpha02 1,077 6/8/2015
3.0.0-alpha01 887 4/1/2015
2.6.3 9,256 10/29/2014
2.6.2 4,637 6/17/2014
2.6.1 903 6/16/2014
2.6.0 1,497 5/10/2014
2.5.0 4,296 8/10/2013
2.4.2 2,489 12/21/2012
2.4.1 1,103 11/20/2012
2.4.0 1,075 10/31/2012
2.3.1 1,103 10/1/2012
2.3.0 926 9/28/2012
2.2.0 1,220 6/9/2012
2.1.0 975 5/24/2012
2.0.4 1,114 2/6/2012
2.0.2 1,120 11/22/2011
2.0.1 1,077 11/18/2011
2.0.0 1,143 9/23/2011