MonoGame.Framework.Compute.Android 3.8.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package MonoGame.Framework.Compute.Android --version 3.8.2                
NuGet\Install-Package MonoGame.Framework.Compute.Android -Version 3.8.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.Compute.Android" Version="3.8.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Compute.Android --version 3.8.2                
#r "nuget: MonoGame.Framework.Compute.Android, 3.8.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.Compute.Android as a Cake Addin
#addin nuget:?package=MonoGame.Framework.Compute.Android&version=3.8.2

// Install MonoGame.Framework.Compute.Android as a Cake Tool
#tool nuget:?package=MonoGame.Framework.Compute.Android&version=3.8.2                

Customized MonoGame runtime for Android, with added support for compute, tessellation and geometry shader.

Product Compatible and additional computed target framework versions.
.NET net6.0-android31.0 is compatible.  net7.0-android was computed.  net8.0-android was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0-android31.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.8.3 139 3/30/2024
3.8.2 266 10/14/2022