MonoGame-Portable
3.2.1
dotnet add package MonoGame-Portable --version 3.2.1
NuGet\Install-Package MonoGame-Portable -Version 3.2.1
<PackageReference Include="MonoGame-Portable" Version="3.2.1" />
paket add MonoGame-Portable --version 3.2.1
#r "nuget: MonoGame-Portable, 3.2.1"
// Install MonoGame-Portable as a Cake Addin #addin nuget:?package=MonoGame-Portable&version=3.2.1 // Install MonoGame-Portable as a Cake Tool #tool nuget:?package=MonoGame-Portable&version=3.2.1
*Note this is the Portable version of MonoGame for use in development with class library solutions. A platform will be required to run your solution with the appropriate version of MonoGame for that platform.
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.
This is a community project and not directly delivered from the MonoGame team
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (20)
Showing the top 5 NuGet packages that depend on MonoGame-Portable:
Package | Downloads |
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Nuclectic.Graphics.TriD.SpecialEffects.Water
Provides a simple water surface effect that includes reflection. Forked from the popular Nuclex Framework. |
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Nuclectic.Graphics.Helpers
Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame how to read your vertices. Forked from the popular Nuclex Framework. |
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Nuclectic.Input.Win32.Dx
Provides DirectInput gamepad support for Win32. Forked from the popular Nuclex Framework. |
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Nuclectic.Graphics.TriD.SpecialEffects.Sky
Provides a starting point for a skybox special effect. Forked from the popular Nuclex Framework. |
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Nuclectic.Geometry
Extends MonoGame with additional geometry operations. Extensions for Vector*, Point, & Matrix. Also primitives for 1- and 2-dimensional shapes, (within 2-dimensional space), with simplistic collision detection. Forked from the popular Nuclex Framework. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
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Updated in line with Full 3.2 release - April 13th 2014
Log issues and questions on the GitHub for for Portable Monogame
https://github.com/DDReaper/MonoGame/tree/develop.portable