ModFramework 1.0.3-alpha

This is a prerelease version of ModFramework.
There is a newer version of this package available.
See the version list below for details.
dotnet add package ModFramework --version 1.0.3-alpha
                    
NuGet\Install-Package ModFramework -Version 1.0.3-alpha
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ModFramework" Version="1.0.3-alpha" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ModFramework" Version="1.0.3-alpha" />
                    
Directory.Packages.props
<PackageReference Include="ModFramework" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ModFramework --version 1.0.3-alpha
                    
#r "nuget: ModFramework, 1.0.3-alpha"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ModFramework@1.0.3-alpha
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ModFramework&version=1.0.3-alpha&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=ModFramework&version=1.0.3-alpha&prerelease
                    
Install as a Cake Tool

A tool for rewriting .net binaries. Can allow rewriting of Types to Interfaces, Arrays to Extensible Collections, or even Fields to Properties.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (14)

Showing the top 5 NuGet packages that depend on ModFramework:

Package Downloads
OTAPI.Upcoming.tModLoader

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

MODEFDP.OTAPI.Upcoming.tModLoader

Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming.Mobile

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

MODEFDP.OTAPI.Upcoming.Mobile

Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on ModFramework:

Repository Stars
Pryaxis/TShock
☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.
SignatureBeef/Open-Terraria-API
Open Terraria API - Mac, Linux & Windows
Version Downloads Last Updated
1.1.15 954 6/5/2025
1.1.14 418 3/1/2025
1.1.13 3,937 1/2/2025
1.1.12 239 1/2/2025
1.1.11 366 12/31/2024
1.1.10 211 12/30/2024
1.1.9 270 12/28/2024
1.1.8-alpha 158 12/26/2024
1.1.7 65,849 11/9/2022
1.1.6 32,922 10/16/2022
1.1.5 7,315 10/16/2022
1.1.4-alpha 676 10/15/2022
1.1.3-alpha 8,675 10/6/2022
1.1.2-alpha 4,654 9/28/2022
1.1.1-alpha 3,675 9/6/2022
1.1.0-alpha 3,821 9/4/2022
1.0.46-alpha 4,467 8/10/2022
1.0.45-alpha 904 8/2/2022
1.0.44-alpha 915 7/31/2022
1.0.43-alpha 288 7/31/2022
1.0.42-alpha 1,718 7/31/2022
1.0.41-alpha 627 7/30/2022
1.0.40-alpha 657 7/26/2022
1.0.39-alpha 4,910 3/27/2022
1.0.38-alpha 630 3/27/2022
1.0.37-alpha 576 3/27/2022
1.0.36-alpha 681 12/15/2021
1.0.35-alpha 11,660 12/12/2021
1.0.34-alpha 667 12/12/2021
1.0.33-alpha 619 12/12/2021
1.0.32-alpha 636 12/12/2021
1.0.31-alpha 826 12/11/2021
1.0.30-alpha 558 12/11/2021
1.0.29-alpha 1,046 12/11/2021
1.0.28-alpha 889 12/11/2021
1.0.26-alpha 655 12/9/2021
1.0.25-alpha 893 12/8/2021
1.0.24-alpha 833 12/8/2021
1.0.23-alpha 819 12/8/2021
1.0.22-alpha 611 12/4/2021
1.0.21-alpha 648 12/4/2021
1.0.20-alpha 6,560 11/29/2021
1.0.19-alpha 643 11/27/2021
1.0.18-alpha 3,608 11/25/2021
1.0.17-alpha 5,636 11/24/2021
1.0.16-alpha 21,261 8/15/2021
1.0.15-alpha 742 8/14/2021
1.0.14-alpha 785 8/14/2021
1.0.13-alpha 738 8/13/2021
1.0.12-alpha 712 8/11/2021
1.0.11-alpha 752 8/11/2021
1.0.10-alpha 763 7/31/2021
1.0.9-alpha 14,777 7/24/2021
1.0.8-alpha 747 7/23/2021
1.0.7-alpha 720 7/23/2021
1.0.6-alpha 681 7/23/2021
1.0.5-alpha 666 7/23/2021
1.0.4-alpha 751 7/20/2021
1.0.3-alpha 667 7/20/2021
1.0.2-alpha 729 7/17/2021
1.0.1-alpha 725 7/17/2021
1.0.0-alpha5 664 7/14/2021
1.0.0-alpha4 10,494 7/10/2021
1.0.0-alpha3 2,118 6/25/2021
1.0.0-alpha2 384 5/23/2021
1.0.0-alpha1 373 5/20/2021

Initial alpha version of the ModFramework.