MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile 1.0.8

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Additional Details

I've managed to get permabanned so I've ceased development on my Riot-related projects.

This package has a SemVer 2.0.0 package version: 1.0.8+3e79e9d.
dotnet add package MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile --version 1.0.8                
NuGet\Install-Package MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile -Version 1.0.8                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile" Version="1.0.8" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile --version 1.0.8                
#r "nuget: MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile, 1.0.8"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile as a Cake Addin
#addin nuget:?package=MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile&version=1.0.8

// Install MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile as a Cake Tool
#tool nuget:?package=MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile&version=1.0.8                

League Client Lock File (.NET)

.NET CodeQL Analysis


Provides a struct for the League Client's lock file and methods for retrieving it using either a process name or a path.


A big thank you for your support!

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You can install it using the following .NET CLI command:

dotnet add package MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile --version *


Getting the lock file for a running process

LeagueClientLockFile lockFile = LeagueClientLockFile.FromProcess();
Console.WriteLine("Process Name: " + lockfile.ProcessName);
Console.WriteLine("Process ID: " + lockFile.ProcessId);
Console.WriteLine("Port: " + lockFile.Port);
Console.WriteLine("Password: " + lockFile.Password);
Console.WriteLine("Protocol: " + lockFile.Protocol);

// Prints something like
// Process Name: LeagueClient
// Process ID: 50956
// Port: 57732
// Password: ucxnwiXjvtP8hwwMNY8kGA
// Protocol: https
Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.
  • net5.0

    • No dependencies.
  • net6.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile:

Package Downloads

An unofficial .NET client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.8 530 3/1/2022
1.0.7 181 2/20/2022
1.0.6 122 2/20/2022
1.0.5 161 2/17/2022
1.0.4 397 1/20/2022
1.0.3 124 1/20/2022
1.0.3-pull-request.3 117 1/20/2022
1.0.2 155 1/19/2022
1.0.1 193 1/15/2022