MikaelDui.RiotGames.LeagueOfLegends.Core
1.0.1
I've managed to get permabanned so I've ceased development on my Riot-related projects.
See the version list below for details.
dotnet add package MikaelDui.RiotGames.LeagueOfLegends.Core --version 1.0.1
NuGet\Install-Package MikaelDui.RiotGames.LeagueOfLegends.Core -Version 1.0.1
<PackageReference Include="MikaelDui.RiotGames.LeagueOfLegends.Core" Version="1.0.1" />
paket add MikaelDui.RiotGames.LeagueOfLegends.Core --version 1.0.1
#r "nuget: MikaelDui.RiotGames.LeagueOfLegends.Core, 1.0.1"
// Install MikaelDui.RiotGames.LeagueOfLegends.Core as a Cake Addin
#addin nuget:?package=MikaelDui.RiotGames.LeagueOfLegends.Core&version=1.0.1
// Install MikaelDui.RiotGames.LeagueOfLegends.Core as a Cake Tool
#tool nuget:?package=MikaelDui.RiotGames.LeagueOfLegends.Core&version=1.0.1
NuGet Package Template Repository
A template repository for NuGet packages.
Add this to the repo description when creating it: (", " is special)
ProjectName: MyAwesomeProject.Api,
Prefix: Meeee,
Namespace: MyAwesomeProject,
Description: This project is really awesome!,
Tags: Awesomeness; Project; 1000,
Package: Optional.Package.ToReference
Prefix is merged with ProjectName where needed, like for the package name.
NUGET_ORG_API_KEY
needs to be added as a secret for the nuget.org
environment.
The repo description must be manually changed afterwards since the workflow doesn't have permission to change it for you.
Contains
root/
├─ .github/
│ ├─ workflows/
│ │ ├─ codeql-analysis.yml
│ │ ├─ dotnet.yml
│ ├─ dependabot.yml
├─ ProjectName/
│ ├─ ProjectName.csproj
│ ├─ Class1.cs
├─ ProjectName.Tests/
│ ├─ ProjectName.Tests.csproj
│ ├─ TestClass1.cs
├─ .gitignore
├─ LICENSE
├─ ProjectName.sln
├─ ProjectName.png
├─ README.md
├─ SECURITY.md
Thanks
Thanks to Liam Gulliver for his great tutorial.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- MikaelDui.RiotGames.Core (>= 1.0.2)
-
.NETStandard 2.1
- MikaelDui.RiotGames.Core (>= 1.0.2)
-
net5.0
- MikaelDui.RiotGames.Core (>= 1.0.2)
-
net6.0
- MikaelDui.RiotGames.Core (>= 1.0.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on MikaelDui.RiotGames.LeagueOfLegends.Core:
Package | Downloads |
---|---|
MikaelDui.RiotGames.Client
An unofficial .NET client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant. |
GitHub repositories
This package is not used by any popular GitHub repositories.