dotnet add package MP3SharpWithMonoFix --version 1.0.6
NuGet\Install-Package MP3SharpWithMonoFix -Version 1.0.6
<PackageReference Include="MP3SharpWithMonoFix" Version="1.0.6" />
paket add MP3SharpWithMonoFix --version 1.0.6
#r "nuget: MP3SharpWithMonoFix, 1.0.6"
// Install MP3SharpWithMonoFix as a Cake Addin #addin nuget:?package=MP3SharpWithMonoFix&version=1.0.6 // Install MP3SharpWithMonoFix as a Cake Tool #tool nuget:?package=MP3SharpWithMonoFix&version=1.0.6
Decode MP3 files to PCM bitstreams entirely in .NET managed code.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on MP3SharpWithMonoFix:
A library built for use with MonoGame DesktopGL projects. This project allows for easy loading of SoundEffect instances without the content pipeline, along with XACT wavebank sounds. Additional features include streaming audio from files and applying SoLoud sound filters to sounds. The repository for MonoGame can be viewed at https://github.com/MonoGame/MonoGame
This package is not used by any popular GitHub repositories.
Updated to last version with mono reading fix.