KageKirin.Unity.Mathematics.Editor
1.3.2
dotnet add package KageKirin.Unity.Mathematics.Editor --version 1.3.2
NuGet\Install-Package KageKirin.Unity.Mathematics.Editor -Version 1.3.2
<PackageReference Include="KageKirin.Unity.Mathematics.Editor" Version="1.3.2" />
paket add KageKirin.Unity.Mathematics.Editor --version 1.3.2
#r "nuget: KageKirin.Unity.Mathematics.Editor, 1.3.2"
// Install KageKirin.Unity.Mathematics.Editor as a Cake Addin #addin nuget:?package=KageKirin.Unity.Mathematics.Editor&version=1.3.2 // Install KageKirin.Unity.Mathematics.Editor as a Cake Tool #tool nuget:?package=KageKirin.Unity.Mathematics.Editor&version=1.3.2
Unity.Mathematics for NuGet
This repo consists of build scripts and .NET projects that work on the official Unity.Mathematics repo, or rather its unofficial mirror, to create NuGet packages that are deployed to the GitHub NuGet repository.
The intention is to make Unity.Mathematics usable by regular .NET classlibs (and thus NuGet packages) that could also be distributed as Unity packages containing precompiled assemblies.
tl;dr or I just want to fetch the correct dependency
Regular C# project (classlib or app)
<ItemGroup>
<PackageReference Include="Unity.Mathematics.NoDeps" Version="1.3.2" PrivateAssets="All"/>
</ItemGroup>
dotnet add package Unity.Mathematics.NoDeps --version 1.3.2
Classlib distributed as Unity package and consumed by Unity only
<ItemGroup>
<PackageReference Include="Unity.Mathematics" Version="1.3.2" PrivateAssets="All"/>
</ItemGroup>
dotnet add package Unity.Mathematics --version 1.3.2
Projects and NuGet packages
Unity.Mathematics
This project and NuGet package is the verbatim Unity.Mathematics package which has a dependency on the UnityEngine.dll.
As such, projects referencing this package might (untested atm) also require to provide a PathHint to the aforementioned assembly. (See below for more information about this process).
Unity.Mathematics.Editor
This project and NuGet package is the verbatim Unity.Mathematics.Editor package which has a dependency on both the UnityEngine.dll and the UnityEditor.dll.
As such, it is not recommended to reference this package by other classlibs.
In case classlibs still want to reference this package, they will also require to provide PathHints to the aforementioned assemblies. (See below for more information about this process).
Unity.Mathematics.NoDeps
This project and NuGet package is a slightly Unity.Mathematics package that does not have any dependency on UnityEngine.dll.
As such, it is the preferred dependency for regular .NET classlib and program projects.
In detail: there are 2 files causing the dependency on UnityEngine:
math_unity_conversion.cs
implementing straight cast operators between UnityEngine types and Unity.Mathematics ones,- and
PropertyAttributes.cs
defining 2 attributes inheriting fromUnityEngine.PropertyAttribute
(Note that those attributes are not further reference in Unity.Mathematics itself, but by Unity.Mathematics.Editor).
Those 2 files are excluded from compilation through specific project settings.
Absent projects
Unity.Mathematics.Tests does not have an equivalent project as it is not required for regular compilation.
Referencing Unity assemblies through PathHint
<ItemGroup Label="Unity">
<Reference Include="UnityEngine">
<HintPath>$(UNITY_ASSEMBLY_PATH)\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>$(UNITY_ASSEMBLY_PATH)\UnityEditor.dll</HintPath>
</Reference>
</ItemGroup>
with the environment variable UNITY_ASSEMBLY_PATH
pointing to the directory containing the Unity Editor executable.
- e.g. on macOS:
C:\Program Files\Unity\Hub\Editor\2022.3.47f1\Editor\Data\Managed
. - e.g. on Windows:
/Applications/Unity/Hub/Editor/2022.3.47f1/Unity.app/Contents/Managed
. - e.g. on Linux:
$UNITY_INSTALL_PATH/Hub/Editor/2022.3.47f1/Editor/Data/Managed
.
NuGettier et al
In case you are using NuGettier or similar tools to create Unity packages from your NuGet packages, please make sure to adequately configure them to neither recurse nor include the assemblies of Unity.Mathematics itself, but rather mark it as dependency.
For NuGettier, you need to add this to its global .netconfig
:
[package "unity.mathematics.*"] # '.*' is to take in the regex sense, and lowercase is b/c no case sensitivity
name = "com.unity.mathematics"
version = "^(?<major>0|[1-9]\\d*)\\.(?<minor>0|[1-9]\\d*)\\.(?<patch>0|[1-9]\\d*)" #only keep major.minor.patch, drop the rest
ignore = false #do not ignore, as in include-in-dependencies
exclude = true #exclude, as in do-not-include into amalgamte packages
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- KageKirin.Unity.Mathematics (>= 1.3.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.3.2 | 105 | 10/16/2024 |
CHANGELOG.md