ILNumerics.Drawing
7.0.58-beta01
Prefix Reserved
See the version list below for details.
dotnet add package ILNumerics.Drawing --version 7.0.58-beta01
NuGet\Install-Package ILNumerics.Drawing -Version 7.0.58-beta01
<PackageReference Include="ILNumerics.Drawing" Version="7.0.58-beta01" />
paket add ILNumerics.Drawing --version 7.0.58-beta01
#r "nuget: ILNumerics.Drawing, 7.0.58-beta01"
// Install ILNumerics.Drawing as a Cake Addin #addin nuget:?package=ILNumerics.Drawing&version=7.0.58-beta01&prerelease // Install ILNumerics.Drawing as a Cake Tool #tool nuget:?package=ILNumerics.Drawing&version=7.0.58-beta01&prerelease
ILNumerics Ultimate VS
This package is part of ILNumerics Ultimate VS - a powerful framework for technical application development on .NET. ILNumerics provides packages for the convenient authoring of:
- Fast numerical algorithms in Matlab(R) and numpy style
- Efficient n-d array classes: ILNumerics.Computing (online docu)
- Large selection of fundamental, mathematical array functions
- Toolboxes for
- Interpolation: ILNumerics.Toolboxes.Interpolation (online docu)
- Optimization: ILNumerics.Toolboxes.Optimization (online docu)
- Statistics: ILNumerics.Toolboxes.Statistics (online docu)
- HDF5: ILNumerics.IO.HDF5 (online docu)
- Flexible, good looking, fast and robust 2D and 3D visualizations.
- ILNumerics Visualization Engine: ILNumerics.Drawing: (online docu)
- Scene graph based rendering of line-, scatter-, XY-, contour-, surface plots.
- Compose complex scenes built of simple point-, lines-, and triangle-shapes.
- Output to common image formats and SVG.
- Windows Forms Controls: ILNumerics.Drawing.Platforms
- Interactivity on Windows.Forms: ILNumerics.Drawing.Panel
- Hardware acceleration (OpenGL)
- Fully featured GDI+ fallback.
- ILNumerics Drawing Extensions: ILNumerics.Toolboxes.Drawing2
- Bar-, spline-, region-, error-, candlestick-, fill area-, stacked area-, box plots.
- More and faster surfaces, smooth surface.
- ILNumerics Visualization Engine: ILNumerics.Drawing: (online docu)
- Visual Studio Tools: get the free Array Visualizer from MS Marketplace
Compatibility
ILNumerics is compatible with all .NET runtimes since .NET Framework 4.6.1., including .NET Core, .NET 5.0, .NET 6.0.
We've invested great effort to translate and keep up to date the quasi standard algorithms for all computational routines, including linear algebra, FFT and optimization methods. These purely managed implementations are the first to bring professional robustness and precision to .NET. Hence, ILNumerics runs efficiently on any platform supported by .NET! Optionally, native libraries can be used to replace the managed default implementation. For the Windows platform, such native, optimized libraries are provided, too.
Performance
ILNumerics apps are typically much faster than alternatives: faster to implement and faster during execution. With ILNumerics the size of your data is not limited by the managed heap. ILNumerics n-dimensional Array<T> bridges the gap from high-level mathematical expressions down to native memory robustly, efficiently, and transparently. It allows to connect your data to any 3rd party without hassle. Further, it is able to host your data on any computational resource found, including CPUs and GPUs - key for heterogeneous, parallel computing.
Visualization Engine (Main Package)
Start with this package for authoring of static professional, technical visualizations in 2D and 3D. This package provides a fully featured, efficient scene graph implementation and 2D/3D plots and charts. Visualizations can be created based on a 3D scene, a regular camera or (multiple) plot cubes. Rendering to bitmap and vector image types is supported, as well as logarithmic scales, transparency and efficient custom creation of complex, reusable scene components.
For interactive visualizations in Windows.Forms apps start with ILNumerics.Drawing.Platforms.
For more / faster / more complex plotting types see the ILNumerics.Toolboxes.Drawing2 package.
In order to write efficient algorithms, use the Computing Engine package. While not being a requirement, it is often handy for data pre-processing.
General Preparation
- install the ILNumerics Visual Studio extension
- download your trial license.
- activate your seat.
Quick Start - in Visual Studio
Create a fresh C# console application.
reference the Visualization Engine package in your project.
reference the Computing Engine package in your project.
Include the following 'using' directives (C#):
using ILNumerics; using ILNumerics.Drawing; using ILNumerics.Drawing.Plotting; using static ILNumerics.ILMath; using static ILNumerics.Globals;
Replace the
Program.Main()
method with the following code:// create a new, empty scene var scene = new Scene(); // create some data Array<float> A = sin(arange<float>(0f, pif * 50f) / 10f); // add a line plot to the scene scene.Add( new PlotCube(twoDMode: false) { new LinePlot(A) }); // signal that your scene is ready for rendering scene.Configure(); // (offscreen) render the scene to a bitmap, using GDIDriver var gdi = new GDIDriver(1000, 1000, scene); gdi.Render(); gdi.BackBuffer.Bitmap.Save("image.png");
Find the generated image in your
\bin\Debug
folder. It shows a sine curve.read the beginners guide and start writing more visualizations!
Documentation
- https://ilnumerics.net/general-usage_v5.html#
- https://ilnumerics.net/Visualization-API.html
- https://ilnumerics.net/offscreen-rendering.html
Examples
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.6.1
- ILNumerics.Computing (>= 7.0.58-beta01)
- System.Drawing.Common (>= 6.0.0)
-
.NETStandard 2.1
- ILNumerics.Computing (>= 7.0.58-beta01)
- System.Drawing.Common (>= 6.0.0)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on ILNumerics.Drawing:
Package | Downloads |
---|---|
ILNEditor
Properties editor and plot browser for ILNumerics (http://ilnumerics.net/) scene graphs and plot cubes |
|
ILNumerics.Toolboxes.Drawing2
More plotting types and faster execution for ILNumerics Visualization Engine. Free trial licenses are available here: https://ilnumerics.net/download.html. |
|
ILNumerics.Drawing.Platforms
Windows platform specific WinForms user control and OpenGL support (windows only). Reference this package to start creating graphical apps on Windows! Free trial licenses are available here: https://ilnumerics.net/download.html. |
|
ILN2XPlot
Export functionality for ILNumerics (http://ilnumerics.net/) scene graphs and plot cubes to XPlot plotly (interactive data visualization package) |
|
ILNInteractive
Support for ILNumerics (http://ilnumerics.net/) in .NET Interactive |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
7.1.9 | 163 | 12/13/2024 | |
7.0.245-rc03 | 107 | 10/11/2024 | |
7.0.230-rc02 | 94 | 10/4/2024 | |
7.0.223-rc01 | 114 | 9/28/2024 | |
7.0.163 | 254 | 7/16/2024 | |
7.0.121 | 296 | 4/5/2024 | |
7.0.115 | 177 | 4/3/2024 | |
7.0.104 | 181 | 3/30/2024 | |
7.0.58-beta01 | 311 | 11/1/2022 | |
7.0.54-beta01 | 194 | 11/1/2022 | |
6.0.148 | 2,070 | 6/1/2022 | |
6.0.127 | 1,086 | 1/7/2022 | |
6.0.124 | 965 | 11/16/2021 | |
6.0.120 | 666 | 10/28/2021 | |
6.0.115 | 1,206 | 8/26/2021 | |
6.0.111 | 945 | 8/24/2021 | |
6.0.86 | 1,014 | 8/18/2021 | |
6.0.78 | 610 | 8/15/2021 | |
6.0.69-beta05 | 333 | 7/28/2021 | |
6.0.68-beta04 | 349 | 7/21/2021 | |
6.0.53-beta03 | 378 | 7/12/2021 | |
6.0.48-beta02 | 422 | 7/11/2021 | |
6.0.43-beta01 | 560 | 7/7/2021 |
See the changelog: https://ilnumerics.net/changelog.html