Gof.DesignPatterns
1.0.3
See the version list below for details.
dotnet add package Gof.DesignPatterns --version 1.0.3
NuGet\Install-Package Gof.DesignPatterns -Version 1.0.3
<PackageReference Include="Gof.DesignPatterns" Version="1.0.3" />
paket add Gof.DesignPatterns --version 1.0.3
#r "nuget: Gof.DesignPatterns, 1.0.3"
// Install Gof.DesignPatterns as a Cake Addin #addin nuget:?package=Gof.DesignPatterns&version=1.0.3 // Install Gof.DesignPatterns as a Cake Tool #tool nuget:?package=Gof.DesignPatterns&version=1.0.3
GoF Design Patterns
Design Patterns can speed up the development process by providing tested, proven development paradigms.
Legal notice
Code & Opinions expressed in this repository are solely my own and do not express the views or opinions of my employer. This code is not supported by any employer as well as not profitable and do not bring any financial benefits. All work that was done during its creation was conducted in my spare/personal time and based only on my willingness to help the open-source community.
Installation
You can install the last stable version of Design Patterns using nuget.
PM> Install-Package Gof.DesignPatterns -Version 1.0.1
For more details about package please visit this.
Overview
This projects contains implementation of design patterns which can have generic abstractions. Were created abstractions for the next Gof Design Patterns:
Creational
Creational patterns provide various object creation mechanisms, which increase flexibility and reuse of existing code.
- Abstract Factory
- Builder
- Prototype
- Factory Method
- Singleton
Structural
Structural patterns explain how to assemble objects and classes into larger structures while keeping these structures flexible and efficient.
- Adapter
- Bridge
- Composite
Behavioral
Behavioral design patterns are concerned with algorithms and the assignment of responsibilities between objects.
- Chain Of Responsibility
- Command
- Strategy
- Visitor
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
-
net6.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Gof.DesignPatterns:
Package | Downloads |
---|---|
Lambda.SQSEvents.S3Support
Provides support for large message payload throws calls to Amazon S3 bucket. This is part of approach for handling SQS Messages with huge message body like in Amazon.SQS.ExtendedClient. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Were created abstractions for the next GoF Design Patterns:
Creational patterns provide various object creation mechanisms, which increase flexibility and reuse of existing code.
* Abstract Factory
* Builder
* Prototype
* Factory Method
* Singleton
Structural patterns explain how to assemble objects and classes into larger structures while keeping these structures flexible and efficient.
* Adapter
* Bridge
* Composite
Behavioral design patterns are concerned with algorithms and the assignment of responsibilities between objects.
* Chain Of Responsibility
* Command
* Strategy
* Visitor