GodotGetNode 0.1.2-alpha1
This is a prerelease version of GodotGetNode.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package GodotGetNode --version 0.1.2-alpha1
NuGet\Install-Package GodotGetNode -Version 0.1.2-alpha1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GodotGetNode" Version="0.1.2-alpha1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GodotGetNode" Version="0.1.2-alpha1" />
<PackageReference Include="GodotGetNode" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GodotGetNode --version 0.1.2-alpha1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GodotGetNode, 0.1.2-alpha1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GodotGetNode@0.1.2-alpha1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GodotGetNode&version=0.1.2-alpha1&prerelease
#tool nuget:?package=GodotGetNode&version=0.1.2-alpha1&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
GodotGetNode
WARNING! Package is still a work in progress!
<br/>
Godot Mono code generator to help you get your nodes
Example:
using GodotGetNode;
public partial class MyNode : Node2D {
// Specify the name if you want to
[GetNode("CoolSprite")] Sprite2D sprite;
// Guesses the name based on the default type name ("CollisionShape2D")
[GetNode] CollisionShape2D collision;
public override void _Ready() {
// No more GetNode<Type>("Name") over here!
}
}
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Microsoft.CodeAnalysis (>= 4.6.0)
- Microsoft.CodeAnalysis.CSharp (>= 4.6.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
0.2.2 | 233 | 6/12/2024 |
0.2.1 | 158 | 6/12/2024 |
0.2.0 | 156 | 6/12/2024 |
0.1.3 | 288 | 7/24/2023 |
0.1.2-alpha6 | 339 | 7/24/2023 |
0.1.2-alpha5 | 298 | 7/24/2023 |
0.1.2-alpha4 | 296 | 7/23/2023 |
0.1.2-alpha3 | 240 | 7/23/2023 |
0.1.2-alpha2 | 338 | 7/23/2023 |
0.1.2-alpha1 | 266 | 7/23/2023 |
0.1.1 | 211 | 7/23/2023 |
0.1.0 | 192 | 7/23/2023 |