EvDevSharpWrapper 0.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package EvDevSharpWrapper --version 0.1.0
                    
NuGet\Install-Package EvDevSharpWrapper -Version 0.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EvDevSharpWrapper" Version="0.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="EvDevSharpWrapper" Version="0.1.0" />
                    
Directory.Packages.props
<PackageReference Include="EvDevSharpWrapper" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add EvDevSharpWrapper --version 0.1.0
                    
#r "nuget: EvDevSharpWrapper, 0.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package EvDevSharpWrapper@0.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=EvDevSharpWrapper&version=0.1.0
                    
Install as a Cake Addin
#tool nuget:?package=EvDevSharpWrapper&version=0.1.0
                    
Install as a Cake Tool

evdev-sharp

A library for consuming evdev-capable devices

What is evdev?

From Linux kernel docs:

Input subsystem is a collection of drivers that is designed to support all input devices under Linux. Most of the drivers reside in drivers/input, although quite a few live in drivers/hid and drivers/platform.

For more information refer to the Linux kernel docs.

How to use this library?

Each evdev device is represented with the EvDevDevice class. This class does not have a public constructor and in order to obtain device objects you must use the EvDevDevice.GetDevices() method. This method will enumerate each /dev/input/event* file and creates an object for each one.

Each EvDevDevice instance contains properties such as device's buttons and axises. It also provides events that you can subscribe to. In order to get events you must call the StartMonitoring() method on the instance. This method will constantly read the device's evdev file on a separate thread and will raise events accordingly.

Examples

The following code will list every evdev device on the system:

var devices = EvDevDevice.GetDevices().OrderBy(d => d.DevicePath).ToList();

for (int i = 0; i < devices.Count; i++)
{
    Console.WriteLine($"{i}) {devices[i].Name}");
}

The following code will get the first gamepad (joystick) on the system and will subscribe to its key events:

var gamepad = EvDevDevice.GetDevices()
    .First(d => d.GuessedDeviceType == EvDevGuessedDeviceType.GamePad);

gamepad.OnKeyEvent += (s, e) =>
{
    Console.WriteLine($"Button: {e.Key}\tState: {e.Value}");
};

gamepad.StartMonitoring();
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
.NET Framework net481 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.8.1

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
0.3.0 350 8/29/2024
0.2.1 175 8/28/2024
0.2.0 174 8/28/2024
0.1.0 227 8/23/2024