EnginePseudo3D.ObstacleLib
1.0.1
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package EnginePseudo3D.ObstacleLib --version 1.0.1
NuGet\Install-Package EnginePseudo3D.ObstacleLib -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EnginePseudo3D.ObstacleLib" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EnginePseudo3D.ObstacleLib --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: EnginePseudo3D.ObstacleLib, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install EnginePseudo3D.ObstacleLib as a Cake Addin #addin nuget:?package=EnginePseudo3D.ObstacleLib&version=1.0.1 // Install EnginePseudo3D.ObstacleLib as a Cake Tool #tool nuget:?package=EnginePseudo3D.ObstacleLib&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Game2_5D - Obstacle Library
Obstacle Library is a additional library used for creating custom objects.
Requirements
- .NET 8.0 or later
- Visual Studio or any other .NET-compatible IDE
Installation
- Clone the repository:
git clone git@github.com:Speyd/Game2_5D.git cd Game2_5D\ObstacleLib
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- EnginePseudo3D.AnimationLib (>= 1.0.0)
- EnginePseudo3D.EffectLib (>= 1.0.1)
- EnginePseudo3D.EntityLib (>= 1.0.0)
- EnginePseudo3D.HitBoxLib (>= 1.0.0)
- EnginePseudo3D.RayTracingLib (>= 1.0.0)
- EnginePseudo3D.ScreenLib (>= 1.0.0)
- SixLabors.ImageSharp (>= 3.1.6)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on EnginePseudo3D.ObstacleLib:
Package | Downloads |
---|---|
EnginePseudo3D.Core
This is an engine that uses raycasting method and SFML framework to render the scene. This project implements most of the mechanics for writing the game. Designed for quick setup and easy integration into your code! |
GitHub repositories
This package is not used by any popular GitHub repositories.