Discord.Net-Anarchy 1.5.0

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dotnet add package Discord.Net-Anarchy --version 1.5.0
NuGet\Install-Package Discord.Net-Anarchy -Version 1.5.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Discord.Net-Anarchy" Version="1.5.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Discord.Net-Anarchy --version 1.5.0
#r "nuget: Discord.Net-Anarchy, 1.5.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Discord.Net-Anarchy as a Cake Addin
#addin nuget:?package=Discord.Net-Anarchy&version=1.5.0

// Install Discord.Net-Anarchy as a Cake Tool
#tool nuget:?package=Discord.Net-Anarchy&version=1.5.0

This is basically Discord .Net but I added some more features (back) like user login, some stuff in Group and DM-Channels, etc. All the changes that i made are listed below

-- user --

SocketSelfUser.cs:41 → added upload limit method

RestSelfUser.cs:41 → added upload limit method

ISelfUser.cs:61 → added upload limit method

UserHelper.cs:120 → added upload limit method

-- user --

-- guild --

SocketGuild.cs:645 → Made User nullable in GetBansAsync SocketGuild.cs:843 → Created CreateNewsChannelAsync() method (+ implementation of IGuild) SocketGuild.cs:1505 → removed check if there are stickers in GetStickersAsync() SocketGuild.cs:2015 → Created CreateNewsChannelAsync() method (+ implementation of IGuild)

RestGuild.cs:349 → Made User nullable in GetBansAsync RestGuild.cs:736 → Created CreateNewsChannelAsync() method (+ implementation of IGuild) RestGuild.cs:1431 → Created CreateNewsChannelAsync() method (+ implementation of IGuild)

IGuild.cs:786 → created CreateNewsChannelAsync method

GuildHelper.cs:361 → Changed max of 5 to 20 in forum tags GuildHelper.cs:410 → created CreateNewsChannelAsync method

-- guild --

-- text channel --

SocketTextChannel.cs:134 → Added GetArchivedThreadsAsync method SocketTextChannel.cs:141 → Added GetAllThreadChannels method which gets both active an archived thread channels SocketTextChannel.cs:403 → Implemented GetArchivedThreadsAsync method

RestTextChannel.cs:291 → Added GetArchivedThreadsAsync method RestTextChannel.cs:336 → Implemented GetArchivedThreadsAsync method

ITextChannel.cs:151 → Added GetArchivedThreadsAsync method

ChannelHelper.cs:402 → fixed user problem with upload (aka added isbot check)

-- text channel --

-- thread channel --

ThreadHelper.cs:88 → added GetArchivedThreads method

-- thread channel --

-- forum channel --

SocketForumChannel.cs:17 → added DebuggerDisplay attribute SocketForumChannel.cs:100 → made CategoryId nullable SocketForumChannel.cs:150 → Added GetArchivedThreadsAsync method SocketForumChannel.cs:169 → Added GetAllPosts method which tries to get both active and archived posts from Forum SocketForumChannel.cs:175 → added DebuggerDisplay and Clone SocketForumChannel.cs:211 → Implemented GetArchivedThreadsAsync method

RestForumChannel.cs:92 → made CategoryId nullable RestForumChannel.cs:145 → Implemented GetArchivedThreadsAsync method RestForumChannel.cs:175 → Added GetArchivedThreadsAsync method

IForumChannel.cs:247 → added GetArchivedThreadsAsync method

ForumHelper.cs:18 → Changed max of 5 to 20 in forum tags ForumHelper.cs:39 → added id so you can actually update tags without deleting them first

ForumTagProperties.cs:21 → Added id to the constructor

ForumTag.cs:52 → Added .Build() method for easier access

ForumTagBuilder.cs:128 → added id to constructor

-- forum channel --

-- group channel --

SocketGroupChannel.cs:27 → renamed iconId to ownerId SocketGroupChannel.cs:30 → Created public IconId prop SocketGroupChannel.cs:44 → Added Owner Property SocketGroupChannel.cs:49 → fixed Users get SocketGroupChannel.cs:57 → fixed Recipients get SocketGroupChannel.cs:78 → fixed IconId SocketGroupChannel.cs:81 → assigned ownerId field SocketGroupChannel.cs:106 → Added GetIconUrl SocketGroupChannel.cs:346 → Added implementations of Users and CurrentUser

RestGroupChannel.cs:20 → renamed iconId to ownerId RestGroupChannel.cs:23 → Created public IconId prop RestGroupChannel.cs:30 → Added Owner Property RestGroupChannel.cs:32 → fixed Users get RestGroupChannel.cs:37 → fixed Recipients get RestGroupChannel.cs:54 → fixed IconId RestGroupChannel.cs:57 → assigned ownerId field RestGroupChannel.cs:88 → Added GetIconUrl

IGroupChannel.cs:19 → added IconId, Owner and GetIconUrl()

-- group channel --

-- dm channel --

SocketDMChannel.cs:259 → Added implementations of Users and CurrentUser

ISocketPrivateChannel.cs:12 → Added Users and CurrentUser

-- dm channel --

-- discord client --

DiscordSocketClient.cs:248 → added validation to check if its a user or bot token DiscordSocketClient.cs:908 → data.Application is null for users

DiscordShardedClient.cs:297 → fixed null exception if sticker is from an unknown guild DiscordShardedClient.cs:513 → added before and after request sent events (if the BeforeRequestSent func is set it will override the ones configured at the base idk if thats correct tho, if not pls text me and tell me how to solve that) DiscordShardedClient.cs:580 → added global before and after request sent events for the sharded client to receive all of them from the shards

DiscordWebhookClient.cs:23 → added before and after request sent events + a func to potentially await the request thats being sent DiscordWebhookClient.cs:89 → implemented BeforeSentRequest event DiscordWebhookClient.cs:97 → implemented AfterSentRequest event and fixed params

BaseDiscordClient.cs:27 → added before and after request sent events + a func to potentially await the request thats being sent BaseDiscordClient:68 → implemented BeforeSentRequest event BaseDiscordClient:76 → implemented AfterSentRequest event and fixed params

DiscordRestApiClient.cs:32 → adjusted the sentRequestEvent params DiscordRestApiClient.cs:35 → added BeforeRequestSent event DiscordRestApiClient.cs:50 → add setter for AuthTokenType and Call SetBaseUrl() in there DiscordRestApiClient.cs:95 → Add User and webhook to option and just return token without anything else DiscordRestApiClient.cs:308 → fire the BeforeRequestSent event DiscordRestApiClient.cs:315 → adjusted the sentRequestEvent params

-- discord client --

-- token --

TokenType.cs:23 → Added user token type

TokenUtils.cs:160 → added user token to switch to skip validation

-- token --

-- miscellaneous --

SocketCustomSticker.cs:50 → added override so i can actually have the author of the sticker

CDN.cs:221 → fixed nullreference exception in GetEventCoverImageUrl()

FileAttachment.cs:66 → added new constrcutor that instead of taking a stream takes a byte[] of data

SocketInteractionContext.cs:16,49,92 → Replaced DiscordSocketClient with BaseSocketClient

RequestQueue.cs:74 → added a preemtive check if the canceltoken has been cancelled

InteractionModuleBase.cs:125 → Added RespondWithModalAsync method from PR 2564

AsyncEvent.cs:75 → added 2 new invoke methods

-- miscellaneous --

-- helpers --

  • kyle -

Subscribe method to get all events for a guild that may not fire events such as messages Usage: DiscordSocketClient client = new DiscordSocketClient(); await client.SubscribeToGuildEvents(guild-id);

Changes: added ClientExtensions.cs class GatewayOpCode.cs:32 → added GuildSubscription enum

  • kyle-

-- helpers --

Cant wait for discord .Net to finally make a new release of feature x? Add them here yourself and make a PR!

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
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