DeclarativeCommandLine 1.0.0-master-02150034

This is a prerelease version of DeclarativeCommandLine.
There is a newer version of this package available.
See the version list below for details.
dotnet add package DeclarativeCommandLine --version 1.0.0-master-02150034                
NuGet\Install-Package DeclarativeCommandLine -Version 1.0.0-master-02150034                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DeclarativeCommandLine" Version="1.0.0-master-02150034" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DeclarativeCommandLine --version 1.0.0-master-02150034                
#r "nuget: DeclarativeCommandLine, 1.0.0-master-02150034"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DeclarativeCommandLine as a Cake Addin
#addin nuget:?package=DeclarativeCommandLine&version=1.0.0-master-02150034&prerelease

// Install DeclarativeCommandLine as a Cake Tool
#tool nuget:?package=DeclarativeCommandLine&version=1.0.0-master-02150034&prerelease                

Declarative Command Line

GitHub Actions

NuGet latest release

Attribute-driven layer on top of System.CommandLine to make the most common use cases easier to set up.

Minimalistic Example

The very smallest a command can be:

using DeclarativeCommandLine;

[Command]
public class AddNumbersCommand
{
	[Option]
	public int NumberA { get; set; }

	[Option]
	public int NumberB { get; set; }

	[CommandHandler]
	public void Handle()
	{
		Console.WriteLine($"{NumberA} + {NumberB} = {NumberA + NumberB}");
	}
}

Contents

Commands

TODO:

  • Name
  • Aliases
  • Description
  • IsHidden
  • Parent
  • TreatUnmatchedTokensAsErrors
public class MyCommand
{

}

Arguments

[Command]
public class MyCommand
{
	[Argument]
	public string MyArgument { get; set; }
}

TODO:

  • Name
  • Description
  • DefaultValue
  • ArgumentArity Arity
  • Completions
  • FromAmong
  • HelpName
  • IsHidden
  • LegalFileNamesOnly
  • LegalFilePathsOnly

Options

[Command]
public class MyCommand
{
	[Option]
	public string MyOption { get; set; }
}

TODO:

  • Name
  • Aliases
  • DefaultValue
  • Description
  • ArgumentHelpName
  • AllowMultipleArgumentsPerToken
  • ArgumentArity Arity
  • Completions
  • FromAmong
  • IsRequired
  • IsGlobal
  • IsHidden
  • LegalFileNamesOnly
  • LegalFilePathsOnly

Command Handlers

TODO

[RootCommand]
public class AppRootCommand
{
	[CommandHandler]
	public void Handle()
	{
	}
}

Command Builders

TODO

[RootCommand]
public class AppRootCommand
{
	[CommandBuilder]
	public void Handle(System.CommandLine.Command command)
	{
	}
}

Command Inheritance

TODO

Dependency Injection

TODO

Root Command

Generally, an app has exactly 1 "root command", which handles the case where no explicit command is specified.

For example, with an argument:

my-app.exe C:/path/to/file.txt

With an option:

my-app.exe --verbose

Cases like these are handled through the root command. If no root command is defined, an empty default root command is used, to cut down on boilerplate.

But one can be defined explicitly, like this:

[RootCommand]
public class AppRootCommand
{
	[Argument]
	public string MyFirstArgument { get; set; }

	[Option]
	public bool Verbose { get; set; }
}

Command Hierarchy

Commands can be arranged in a hierarchy, to add structure and share arguments and options.

Here's a couple example commands that illustrate the concept.

my-app.exe file create my-file.txt
my-app.exe dir create my-dir

We could define the commands as:

[Command("file")]
public class FileCommand
{
}
[Command("create", Parent = typeof(FileCommand))]
public class CreateFileCommand
{
	[Argument]
	public string FileName { get; set; }

	[CommandHandler]
	public void Handle()
	{
		File.WriteAllText(FileName, string.Empty);
	}
}
[Command("dir")]
public class DirCommand
{
}
[Command("create", Parent = typeof(DirCommand))]
public class CreateDirCommand
{
	[Argument]
	public string DirName { get; set; }

	[CommandHandler]
	public void Handle()
	{
		Directory.CreateDirectory(DirName);
	}
}

We can now add more commands under these, for example:

[Command("current", Parent = typeof(DirCommand))]
public class CurrentDirCommand
{
	[CommandHandler]
	public void Handle()
	{
		Console.WriteLine($"CURRENT: {Directory.GetCurrentDirectory()}");
	}
}
my-app.exe dir current
CURRENT: C:\path\to\net6.0

Automatic Naming

TODO

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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1.0.0 Initial release