ConwaysGameOfLife 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet tool install --global ConwaysGameOfLife --version 1.0.0
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo
dotnet tool install --local ConwaysGameOfLife --version 1.0.0
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=ConwaysGameOfLife&version=1.0.0
nuke :add-package ConwaysGameOfLife --version 1.0.0

Conway's Game of Life Library

This is a C# .NET 6 library that implements Conway's Game of Life. It allows users to create a game instance, set initial states of cells, and iterate through generations.

Installation

Clone the repository or download the source code and add it to your project as a reference.

Usage

First, create a GameOfLifeBuilder instance to set up the game parameters, such as width, height, and game mode. Then, use the builder to create a new instance of the game.

bool[,] initialBoard =
{
    { false, false, false },
    { false, true , false},
    { false, false, false }
};

GameOfLifeBase game = new GameOfLifeBuilder()
                      .SetAsClassicGameOfLife()
                      .SetWidth(3)
                      .SetHeight(3)
                      .SetInitialGeneration(initialBoard)
                      .Build()

To iterate through generations, call the NextGeneration() method.

game.NextGeneration();

To get the current state of the board, call the GetCurrentBoard() method. To get the state of a specific cell, call the GetCell(int x, int y) method.

bool[,] currentBoard = game.GetCurrentBoard();
bool isCellAlive = game.GetCell(1, 1);

To set the state of a specific cell, call the SetCell(int x, int y, bool isAlive) method.

game.SetCell(1, 1, true);

Testing

The library comes with a set of unit tests to ensure the correctness of its implementation. Tests can be found in the ConwaysGameOfLifeTests directory.

Contributing

Contributions to this library are welcome. Please submit a pull request with your changes.

License

This library is licensed under the MIT License. See the LICENSE file for more information.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

Version Downloads Last updated
1.1.2 156 4/25/2023
1.0.2 137 4/25/2023
1.0.1 145 4/23/2023
1.0.0 158 4/23/2023