Concentus 2.1.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Concentus --version 2.1.2                
NuGet\Install-Package Concentus -Version 2.1.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Concentus" Version="2.1.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Concentus --version 2.1.2                
#r "nuget: Concentus, 2.1.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Concentus as a Cake Addin
#addin nuget:?package=Concentus&version=2.1.2

// Install Concentus as a Cake Tool
#tool nuget:?package=Concentus&version=2.1.2                

This package is a portable C# implementation of the Opus audio compression codec (see https://opus-codec.org/ for more details). This package contains the Opus encoder, decoder, multistream codecs, repacketizer, as well as a port of the libspeexdsp resampler. It does NOT contain code to parse .ogg or .opus container files or to manage RTP packet streams.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on Concentus:

Package Downloads
Concentus.Oggfile

This package implements file streams which can be used to extract or encode Opus packets in an Ogg-formatted audio file (usually .opus), giving developers a very simple API to perform the task of reading or writing audio files that can be played universally. The Concentus library is used to encode/decode the opus packets automatically. The codec can optionally be accelerated by also referencing the Concentus.Native package.

Concentus.OggFile.NetStandard

Package Description

DisCatSharp.Experimental

DisCatSharp.Experimental Experimental changes for DisCatSharp.

CSCore.Opus

OpusSource IWaveSource implementation for CSCore

Rainbow.CSharp.SDK.Medias

It permits to manage Audio and Video streams using: - Local / Remote Files - IP TV, Live Stream Server - Devices like Webcam, Screen/Monitor, Microphone, Speaker, Headset, ... An Audio and/or Video Stream (whatever its source) is called a Media in this SDK. A Media can be composed of one Audio stream and/or one Video stream. Using a Media it's then possible, for example, to create a Media Player: Start, Stop, Pause, Resume, Seek actions are possible. Using one Media or severals, it's then possible to create a MediaFiltered using a Video filter and/or an Audio filter. Video Filter allows to: - scale, crop, pad, resize, change fps, add subtitles - create mosaic, overlay, dynamic mask Audio filter is not yet supported. The MediaFiltered will use the Audio stream of the specified Media. On the fly you can change the filter. The Audio/Video stream of the MediaFiltered will be updated in consequence without the need to re-start all Media used. To have more info about this package: - Getting started guide: https://developers.openrainbow.com/doc/sdk/csharp/medias/sts/guides/001_getting_started?isBeta=true - What's new: https://developers.openrainbow.com/doc/sdk/csharp/medias/sts/guides/CHANGELOG?isBeta=true - API documentation: https://developers.openrainbow.com/doc/sdk/csharp/medias/sts/api/Rainbow.Medias.IMedia?isBeta=true

GitHub repositories (8)

Showing the top 5 popular GitHub repositories that depend on Concentus:

Repository Stars
GreemDev/Ryujinx
Experimental Switch emulator written in C#
morkt/GARbro
Visual Novels resource browser
ryujinx-mirror/ryujinx
Hard-fork of the Ryujinx project
emmauss/Ryujinx
Experimental Switch emulator written in C#
Aiko-IT-Systems/DisCatSharp
Your library to write discord apps in C# with focus on always providing access to the latest discord features
Version Downloads Last updated
2.2.2 48,473 5/26/2024
2.2.1 9,114 5/7/2024
2.2.0 49,456 5/6/2024
2.1.2 400 5/4/2024
2.1.1 248 5/1/2024
2.1.0 170 4/30/2024
2.0.0 401 4/29/2024
1.1.7 524,158 7/14/2017
1.1.6 5,236 7/14/2017
1.1.5 1,079 7/11/2017
1.1.4 1,115 7/3/2017
1.1.3 4,064 10/3/2016
1.1.2 1,538 9/9/2016
1.1.1 1,675 8/4/2016
1.1.0 1,547 7/14/2016
1.0.0 1,176 7/10/2016
0.0.1 1,853 7/9/2016

Big v2.0 overhaul! See commit notes on Git. Multistream encoding is no longer broken. Encoders / decoders are now IDisposable, accept Span inputs, and will try to use native Opus libraries if supported by your system.