ComputeSharp.D3D12MemoryAllocator
3.1.1
Prefix Reserved
This package has a SemVer 2.0.0 package version: 3.1.1+2e62cc358c3babdc50257e23c60569e148166e31.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package ComputeSharp.D3D12MemoryAllocator --version 3.1.1
NuGet\Install-Package ComputeSharp.D3D12MemoryAllocator -Version 3.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ComputeSharp.D3D12MemoryAllocator" Version="3.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ComputeSharp.D3D12MemoryAllocator" Version="3.1.1" />
<PackageReference Include="ComputeSharp.D3D12MemoryAllocator" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ComputeSharp.D3D12MemoryAllocator --version 3.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ComputeSharp.D3D12MemoryAllocator, 3.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=ComputeSharp.D3D12MemoryAllocator&version=3.1.1
#tool nuget:?package=ComputeSharp.D3D12MemoryAllocator&version=3.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Overview 📖
ComputeSharp.D3D12MemoryAllocator is an extension library for ComputeSharp to enable using D3D12MA as the memory allocator for graphics resources.
Quick start 🚀
You can configure the D3D12MA allocator by using the AllocationServices
type at startup:
AllocationServices.ConfigureAllocatorFactory(new D3D12MemoryAllocatorFactory());
This will make ComputeSharp leverage D3D12MA for all subsequent resource allocations.
There's more!
For a complete list of all features available in ComputeSharp, check the documentation in the GitHub repo.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- ComputeSharp (>= 3.1.1)
- TerraFX.Interop.D3D12MemoryAllocator (>= 2.0.1.5)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
3.2.0 | 43 | 8 days ago |
3.1.1 | 43 | a month ago |
3.1.0 | 74 | 4 months ago |
3.1.0-preview2 | 46 | 6 months ago |
3.1.0-preview1 | 57 | 7 months ago |
3.0.1 | 115 | 6/18/2024 |
3.0.0 | 62 | 6/10/2024 |
3.0.0-preview2 | 158 | 12/17/2023 |
3.0.0-preview1 | 90 | 11/24/2023 |
2.2.0-preview2 | 43 | 6 months ago |
2.2.0-preview1 | 75 | 10/10/2023 |
2.1.0 | 151 | 9/27/2023 |
2.1.0-preview3 | 102 | 7/9/2023 |