Chapter.Net.Networking 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Chapter.Net.Networking --version 1.0.0                
NuGet\Install-Package Chapter.Net.Networking -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Chapter.Net.Networking" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Chapter.Net.Networking --version 1.0.0                
#r "nuget: Chapter.Net.Networking, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Chapter.Net.Networking as a Cake Addin
#addin nuget:?package=Chapter.Net.Networking&version=1.0.0

// Install Chapter.Net.Networking as a Cake Tool
#tool nuget:?package=Chapter.Net.Networking&version=1.0.0                

Chapter.Net.Networking Library

Overview

Chapter.Net.Networking provides methods and objects for a more easy network communication.

Features

  • [LocalOnly] attribute: Mark a API callback method as allowed to be called local only.
  • Broadcasting: Start a broadcasting server and clients to find each other on a local network or sending general messages.

Getting Started

  1. Installation:

    • Install the Chapter.Net.Networking library via NuGet Package Manager:
    dotnet add package Chapter.Net.Networking
    
  2. [LocalOnly]:

    • Usage
    public class SetupController : ApiController
    {
        [LocalOnly]
        [HttpPost(Routes.Setup)]
        public void Setup()
        {
        }
    }
    
  3. Broadcasting:

    • Start a server
    public class BroadcastServer
    {
        private readonly IBroadcasting _broadcasting;
        private ServerToken _token;
    
        public BroadcastServer(IBroadcasting broadcasting)
        {
            _broadcasting = broadcasting;
        }
    
        public void StartServer()
        {
            _token = _broadcasting.Start(new ServerConfiguration(37455, "Hello Client", s => s == "Hello Server"));
            _broadcasting.ClientMessageReceiving += OnClientMessageReceiving;
            _broadcasting.ClientMessageReceived += OnClientMessageReceived;
        }
    
        private void OnClientMessageReceiving(object sender, ClientMessageReceivingEventArgs e)
        {
            Console.WriteLine($"'{e.Address}' has send '{e.Message}' and we will reply '{e.Configuration.ResponseMessage}'");
        }
    
        private void OnClientMessageReceived(object sender, ClientMessageReceivedEventArgs e)
        {
            Console.WriteLine($"'{e.Address}' has send '{e.Message}' and we replied with '{e.Configuration.ResponseMessage}'");
        }
    
        public void StopServer()
        {
            _broadcasting.Dispose(_token);
        }
    }
    
    • Use client to communicate with the server
    public class BroadcastClient
    {
        private readonly IBroadcasting _broadcasting;
    
        public BroadcastClient(IBroadcasting broadcasting)
        {
            _broadcasting = broadcasting;
        }
    
        public void SendBroadcast()
        {
            var configuration = new ClientConfiguration(37455, "Hello Server", TimeSpan.FromSeconds(10));
            _broadcasting.Send(configuration, response =>
            {
                Console.WriteLine($"'{response.Address}' as reply to the '{response.Configuration.Message}' with '{response.Message}'");
            });
        }
    }
    

License

Copyright (c) David Wendland. All rights reserved. Licensed under the MIT License. See LICENSE file in the project root for full license information.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
2.0.0 66 6/7/2024
1.2.0 131 4/1/2024
1.1.0 129 3/30/2024
1.0.0 427 12/23/2023