BenMakesGames.PlayPlayMini.GraphicsExtensions
1.1.1
Prefix Reserved
See the version list below for details.
dotnet add package BenMakesGames.PlayPlayMini.GraphicsExtensions --version 1.1.1
NuGet\Install-Package BenMakesGames.PlayPlayMini.GraphicsExtensions -Version 1.1.1
<PackageReference Include="BenMakesGames.PlayPlayMini.GraphicsExtensions" Version="1.1.1" />
paket add BenMakesGames.PlayPlayMini.GraphicsExtensions --version 1.1.1
#r "nuget: BenMakesGames.PlayPlayMini.GraphicsExtensions, 1.1.1"
// Install BenMakesGames.PlayPlayMini.GraphicsExtensions as a Cake Addin #addin nuget:?package=BenMakesGames.PlayPlayMini.GraphicsExtensions&version=1.1.1 // Install BenMakesGames.PlayPlayMini.GraphicsExtensions as a Cake Tool #tool nuget:?package=BenMakesGames.PlayPlayMini.GraphicsExtensions&version=1.1.1
What Is It?
PlayPlayMini.GraphicsExtensions
contains extensions for PlayPlayMini that add more functionality to PlayPlayMini's GraphicsManager
.
This is a super-early release which includes one extension.
DrawTextWithOutline
PlayPlayMini has a built-in DrawTextWithOutline
method. GraphicsExtensions's version is easier to use (you do not need to create an outline version of your font), but is less computationally efficient (2.5x the draw calls).
Most games won't notice this performance difference, but if you're tight on CPU cycles for some reason, you may not want to rely on this method.
GraphicsManage.DrawTextWithOutline(
string fontName,
int x,
int y,
string text,
Color fillColor,
Color outlineColor
);
DrawWavyText
DrawWavyText
allows you to draw text that moves up and down in a wavy pattern. There are a few overloads of the method which allow you to customize color and positioning of the text.
Draw waving text starting at the specified x/y position:
GraphicsManager.DrawWavyText(
string fontName,
GameTime gameTime,
int x, int y,
string text,
Color color = Color.White
);
Draw waving text horizontally-centered at the specified y position:
GraphicsManager.DrawWavyText(
string fontName,
GameTime gameTime,
int y,
string text,
Color color = Color.White
);
Draw waving text in the dead center of the screen:
GraphicsManager.DrawWavyText(
string fontName,
GameTime gameTime,
string text,
Color color = Color.White
);
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- BenMakesGames.PlayPlayMini (>= 2.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
5.1.0 | 88 | 10/6/2024 |
5.0.0 | 143 | 8/17/2024 |
4.7.1 | 99 | 5/28/2024 |
4.7.0 | 106 | 5/24/2024 |
4.5.0 | 117 | 3/23/2024 |
4.4.0 | 117 | 3/2/2024 |
4.3.0 | 115 | 2/25/2024 |
4.2.0 | 122 | 2/22/2024 |
4.1.0 | 116 | 2/12/2024 |
4.0.1 | 258 | 11/25/2023 |
4.0.0 | 140 | 11/25/2023 |
3.2.1 | 192 | 10/28/2023 |
3.2.0 | 176 | 10/26/2023 |
3.1.0 | 171 | 10/25/2023 |
3.0.0 | 159 | 9/18/2023 |
2.1.0 | 162 | 9/17/2023 |
2.0.1 | 211 | 6/30/2023 |
2.0.0 | 209 | 4/23/2023 |
1.2.0 | 208 | 4/16/2023 |
1.1.1 | 239 | 4/9/2023 |
1.1.0 | 202 | 4/9/2023 |
1.0.0 | 272 | 1/7/2023 |
0.0.1 | 252 | 1/7/2023 |