BadEcho.Game 1.0.14

dotnet add package BadEcho.Game --version 1.0.14                
NuGet\Install-Package BadEcho.Game -Version 1.0.14                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BadEcho.Game" Version="1.0.14" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BadEcho.Game --version 1.0.14                
#r "nuget: BadEcho.Game, 1.0.14"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BadEcho.Game as a Cake Addin
#addin nuget:?package=BadEcho.Game&version=1.0.14

// Install BadEcho.Game as a Cake Tool
#tool nuget:?package=BadEcho.Game&version=1.0.14                

Bad Echo Game Framework

Discord

The BadEcho.Game library is the Bad Echo framework for creating games powered by MonoGame. It provides a number of game-related systems using XNA types, which a wide variety of games should find useful for taking care of common concerns.

Generalized mechanisms for handling concerns such as texture atlases, particle engines, and more is provided by this library.

This package exists to be used by Bad Echo games, but is licensed under the GNU Affero General Public License so that others may enjoy it as well; see the accompanying license for details.

About Bad Echo

Bad Echo is a collection of software technologies and various writings by Matt Weber: a software designer, partnered Twitch streamer, and game developer.

While Bad Echo code concerns itself a great deal with the "best approaches" to general software problems, it also focuses on game development and providing entertainment through the clever manipulation of games (the results of which are streamed by myself).

Getting in Contact

I'm a partnered Twitch streamer, and talking to me during one of my Omnified streams, on the off chance that I actually am streaming, is most definitely the quickest way to get my attention!

You may also reach me via email.

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on BadEcho.Game:

Package Downloads
BadEcho.Game.Pipeline

Provides extensions to MonoGame's content pipeline.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.14 275 11/28/2023
1.0.13 166 11/3/2023
1.0.12 204 8/24/2023
1.0.11 246 3/19/2023
1.0.10 347 12/2/2022
1.0.9 383 12/2/2022
1.0.8 344 12/2/2022
1.0.7 349 12/1/2022