AdamsLair.Duality.Plugins.Tilemaps
2.0.3
See the version list below for details.
dotnet add package AdamsLair.Duality.Plugins.Tilemaps --version 2.0.3
NuGet\Install-Package AdamsLair.Duality.Plugins.Tilemaps -Version 2.0.3
<PackageReference Include="AdamsLair.Duality.Plugins.Tilemaps" Version="2.0.3" />
paket add AdamsLair.Duality.Plugins.Tilemaps --version 2.0.3
#r "nuget: AdamsLair.Duality.Plugins.Tilemaps, 2.0.3"
// Install AdamsLair.Duality.Plugins.Tilemaps as a Cake Addin #addin nuget:?package=AdamsLair.Duality.Plugins.Tilemaps&version=2.0.3 // Install AdamsLair.Duality.Plugins.Tilemaps as a Cake Tool #tool nuget:?package=AdamsLair.Duality.Plugins.Tilemaps&version=2.0.3
Defines core Resources and Components for using tilemaps with Duality.
Learn more about Target Frameworks and .NET Standard.
-
- AdamsLair.Duality (>= 3.0.4)
NuGet packages (4)
Showing the top 4 NuGet packages that depend on AdamsLair.Duality.Plugins.Tilemaps:
Package | Downloads |
---|---|
AdamsLair.Duality.Editor.Plugins.Tilemaps
Defines the editor integration of the dependent core tilemap plugin. |
|
Duality.Plugins.Pathfindax.Tilemaps.core
Plugin that makes it easier to use pathfindax with duality tilemaps |
|
AdamsLair.Duality.Samples.Tilemaps
A sample project to show how to use Tilemaps. |
|
ChristianGreiner.Duality.Samples.UfoGame
A simple Ufo Game for absolute beginners based on Unity's 2D UFO Tutorial. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
4.0.0-alpha2 | 645 | 6/12/2020 |
4.0.0-alpha1 | 539 | 6/12/2020 |
4.0.0-alpha0 | 487 | 6/12/2020 |
2.1.5 | 1,318 | 5/14/2020 |
2.1.4 | 1,262 | 11/16/2019 |
2.1.3 | 1,144 | 10/4/2019 |
2.1.2 | 1,058 | 10/4/2019 |
2.1.1 | 1,453 | 7/28/2019 |
2.1.0 | 1,138 | 6/30/2019 |
2.0.3 | 1,167 | 5/30/2019 |
2.0.2 | 1,579 | 5/4/2019 |
2.0.1 | 1,728 | 12/18/2018 |
2.0.0 | 1,282 | 12/7/2018 |
1.1.15 | 2,173 | 3/15/2018 |
1.1.14 | 5,143 | 9/17/2017 |
1.1.13 | 3,401 | 4/23/2017 |
1.1.12 | 2,210 | 2/5/2017 |
1.1.11 | 5,029 | 1/11/2017 |
1.1.10 | 1,567 | 12/28/2016 |
1.1.9 | 1,980 | 12/10/2016 |
1.1.8 | 1,525 | 11/13/2016 |
1.1.7 | 1,178 | 11/8/2016 |
1.1.6 | 1,283 | 10/16/2016 |
1.1.5 | 1,972 | 9/16/2016 |
1.1.4 | 1,251 | 9/16/2016 |
1.1.3 | 1,297 | 8/27/2016 |
1.1.2 | 1,263 | 8/27/2016 |
1.1.1 | 1,271 | 8/27/2016 |
1.1.0 | 1,233 | 8/27/2016 |
1.0.1 | 1,073 | 8/16/2016 |
1.0.0 | 1,909 | 7/24/2016 |
TilemapCollider Bugfix
#FIX: Fixed TilemapCollider skipping the last edge when a fence collision tile turns out to be the last in line of its non-loop shape.