streamdeck-client-csharp
4.3.0
dotnet add package streamdeck-client-csharp --version 4.3.0
NuGet\Install-Package streamdeck-client-csharp -Version 4.3.0
<PackageReference Include="streamdeck-client-csharp" Version="4.3.0" />
paket add streamdeck-client-csharp --version 4.3.0
#r "nuget: streamdeck-client-csharp, 4.3.0"
// Install streamdeck-client-csharp as a Cake Addin #addin nuget:?package=streamdeck-client-csharp&version=4.3.0 // Install streamdeck-client-csharp as a Cake Tool #tool nuget:?package=streamdeck-client-csharp&version=4.3.0
streamdeck-client-csharp
A C# client library for the Elgato Stream Deck device.
What is this?
Elgato just released their Official Stream Deck SDK, but it only supported Javascript, C++, and Objective-C. I was frustrated as I prefer C# as my go-to language. So, I wrote this wrapper to ease writing plugins.
Requirements
This library uses the native WebSocket support found in Windows 8 & higher. This means that any application that uses this library must be running Windows 8 or higher.
Current functionality
The library should support all features documented by the SDK:
- Connection and Disconnection
- Sending messages
- Receiving events
Feature roadmap
At this point, we should only need to monitor the Official SDK for new features and implement them.
How do I get started using it?
Download the NuGet package by searching for "streamdeck-client-csharp" or downloading it manually from https://www.nuget.org/packages/streamdeck-client-csharp. If you clone the repository, you will see the TestPlugin C# project. When this is compiled it creates a folder in the output directory com.tyren.testplugin.sdPlugin
. If you copy this into your Stream Deck's Plugin Folder, and launch Stream Deck, you should see the C# Test Plugin
category show up with some test actions inside.
I found a bug, who do I contact?
Just head over to the https://github.com/TyrenDe/streamdeck-client-csharp/issues page and create a new issue.
License
MIT License
Copyright (c) 2019 Shane DeSeranno
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Newtonsoft.Json (>= 12.0.3)
- System.Drawing.Common (>= 5.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on streamdeck-client-csharp:
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mhwlng/streamdeck-elite
Elgato Stream Deck plugin for Elite Dangerous
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SaviorXTanren/mixer-mixitup
Streaming bot application for handling chat, events, moderation, and other streamer assistance features
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mhwlng/streamdeck-starcitizen
Elgato Stream Deck button plugin for Star Citizen
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Version | Downloads | Last updated |
---|---|---|
4.3.0 | 4,788 | 1/13/2021 |
4.2.0 | 3,401 | 6/22/2020 |
4.1.1 | 5,031 | 5/24/2019 |
4.1.0 | 2,095 | 2/26/2019 |
4.0.1 | 1,793 | 2/15/2019 |
4.0.0 | 398 | 2/15/2019 |
0.1.2-preview | 2,169 | 1/9/2019 |
0.1.1-preview | 389 | 1/9/2019 |
0.1.0-preview | 377 | 1/8/2019 |
Updated nuget dependencies to latest version + Removed compilaton warnings