osu.Framework.Spine 1.0.1

dotnet add package osu.Framework.Spine --version 1.0.1
                    
NuGet\Install-Package osu.Framework.Spine -Version 1.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="osu.Framework.Spine" Version="1.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="osu.Framework.Spine" Version="1.0.1" />
                    
Directory.Packages.props
<PackageReference Include="osu.Framework.Spine" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add osu.Framework.Spine --version 1.0.1
                    
#r "nuget: osu.Framework.Spine, 1.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=osu.Framework.Spine&version=1.0.1
                    
Install osu.Framework.Spine as a Cake Addin
#tool nuget:?package=osu.Framework.Spine&version=1.0.1
                    
Install osu.Framework.Spine as a Cake Tool

Spine for osu!framework

This library adds Spine support for osu!framework

The library itself contains the Spine-CS source code, this is because the NuGet library was built with .NET Framework but osu!framework targets .NET 5.0^ thus giving compilation warnings about it, and it's kinda annoying

WIP

This library is somewhat unfinished, I only gave the basic rendering support based off the monogame runtime, you will see some comments around the code that references it.

I only needed basic features for a game I'm working on and they use Spine, but I will definitely implement the missing features.

Check the TODO for the pending features to be implemented.

License

This library uses spine-csharp (located as Spine in the source code) the C# Spine Runtime. To use this library, you must first agree to the following license:

However the code under osu.Framework.Spine falls under the MIT License. See the LICENSE for the full text.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.0.1 144 5/1/2025
1.0.0 136 5/1/2025

Fix constant re-allocation of the VertexBatch