Unitysync.Async 1.0.15

Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.

Install-Package Unitysync.Async -Version 1.0.15
dotnet add package Unitysync.Async --version 1.0.15
<PackageReference Include="Unitysync.Async" Version="1.0.15" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Unitysync.Async --version 1.0.15
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Unitysync.Async, 1.0.15"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

  • .NETFramework 4.6

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

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Glader.Essentials provide basic essential .NET/C# development libraries for day-to-day development needs. The models library has Refit library related Attributes and HTTP Types.

GitHub repositories

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Version History

Version Downloads Last updated
1.0.15 1,496 11/13/2018
1.0.14 415 10/24/2018
1.0.13 528 7/2/2018
1.0.12 469 6/30/2018
1.0.11 471 6/30/2018
1.0.10 402 6/30/2018
1.0.6 908 9/8/2017
1.0.4 514 8/20/2017
1.0.2 484 8/20/2017