UnityModStudio.Build 2.1.13

dotnet add package UnityModStudio.Build --version 2.1.13                
NuGet\Install-Package UnityModStudio.Build -Version 2.1.13                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="UnityModStudio.Build" Version="2.1.13">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add UnityModStudio.Build --version 2.1.13                
#r "nuget: UnityModStudio.Build, 2.1.13"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install UnityModStudio.Build as a Cake Addin
#addin nuget:?package=UnityModStudio.Build&version=2.1.13

// Install UnityModStudio.Build as a Cake Tool
#tool nuget:?package=UnityModStudio.Build&version=2.1.13                

Unity Mod Studio build tools

MSBuild tasks and targets for Unity Mod Studio projects.

Designed to be used with the Unity Mod Studio extension for Visual Studio 2022. Currently not very usable stand-alone because it requires the game registry which is managed by said extension.

Implemented features

  • Resolving the game path from the game registry.
  • Referencing game assemblies.
  • Deploying the mod into the game.

Game registry

The list of installed games is stored in %LOCALAPPDATA%\UnityModStudio\GameRegistry.json. You may copy this file to the same location on the target machine if you need to build your project on a machine which does not have the extension installed.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on UnityModStudio.Build:

Package Downloads
UnityModStudio.ModLoader.UnityDoorstop

Build tools for Unity Mod Studio projects using Unity Doorstop mod loader.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.1.13 191 3/29/2024
2.0.11 298 2/15/2023
1.1.9 518 12/20/2022
1.0.9 773 10/23/2020