TECS 1.0.0

dotnet add package TECS --version 1.0.0
                    
NuGet\Install-Package TECS -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TECS" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="TECS" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="TECS" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add TECS --version 1.0.0
                    
#r "nuget: TECS, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package TECS@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=TECS&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=TECS&version=1.0.0
                    
Install as a Cake Tool

TECS - Tiny Entity Component System

TECS is a lightweight Entity-Component-System (ECS) framework designed for simplicity and performance. It provides a minimalistic approach to managing entities and their associated components, enabling efficient data-driven design for games and other applications.

Features

  • Entity Management: Base class for entities with unique identifiers.
  • Component Interface: Define components that can be attached to entities.
  • System Utilities: Extract and manage components attached to entities.

Installation

Add TECS to your project by including the TECS namespace and referencing the required files.

Usage Example

using TECS;

// Define components
public class PositionComponent : IComponent
{
    public float X { get; set; }
    public float Y { get; set; }
}
public class VelocityComponent : IComponent
{
    public float X { get; set; }
    public float Y { get; set; }
}

// Define an entity that attaches the components
public class Player : Entity, IAttach<PositionComponent>, IAttach<VelocityComponent>;

public static class Program
{
    public static void Main()
    {
        // Create a new player entity
        Player player = new();

        // Unpack components from the player entity
        player.Unpack(out PositionComponent position, out VelocityComponent velocity);

        // Initialize components
        position.X = 0;
        position.Y = 0;
        velocity.X = 1;
        velocity.Y = 1;

        // Update position based on velocity
        position.X += velocity.X;
        position.Y += velocity.Y;

        // Print updated position
        Console.WriteLine($"Player Position: X={position.X}, Y={position.Y}");
    }
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 189 5/30/2025