TECS 1.0.0
dotnet add package TECS --version 1.0.0
NuGet\Install-Package TECS -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TECS" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="TECS" Version="1.0.0" />
<PackageReference Include="TECS" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add TECS --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: TECS, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package TECS@1.0.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=TECS&version=1.0.0
#tool nuget:?package=TECS&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
TECS - Tiny Entity Component System
TECS is a lightweight Entity-Component-System (ECS) framework designed for simplicity and performance. It provides a minimalistic approach to managing entities and their associated components, enabling efficient data-driven design for games and other applications.
Features
- Entity Management: Base class for entities with unique identifiers.
- Component Interface: Define components that can be attached to entities.
- System Utilities: Extract and manage components attached to entities.
Installation
Add TECS to your project by including the TECS namespace and referencing the required files.
Usage Example
using TECS;
// Define components
public class PositionComponent : IComponent
{
public float X { get; set; }
public float Y { get; set; }
}
public class VelocityComponent : IComponent
{
public float X { get; set; }
public float Y { get; set; }
}
// Define an entity that attaches the components
public class Player : Entity, IAttach<PositionComponent>, IAttach<VelocityComponent>;
public static class Program
{
public static void Main()
{
// Create a new player entity
Player player = new();
// Unpack components from the player entity
player.Unpack(out PositionComponent position, out VelocityComponent velocity);
// Initialize components
position.X = 0;
position.Y = 0;
velocity.X = 1;
velocity.Y = 1;
// Update position based on velocity
position.X += velocity.X;
position.Y += velocity.Y;
// Print updated position
Console.WriteLine($"Player Position: X={position.X}, Y={position.Y}");
}
}
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.0 | 189 | 5/30/2025 |