StateMachineScaffold 1.0.0
dotnet add package StateMachineScaffold --version 1.0.0
NuGet\Install-Package StateMachineScaffold -Version 1.0.0
<PackageReference Include="StateMachineScaffold" Version="1.0.0" />
paket add StateMachineScaffold --version 1.0.0
#r "nuget: StateMachineScaffold, 1.0.0"
// Install StateMachineScaffold as a Cake Addin #addin nuget:?package=StateMachineScaffold&version=1.0.0 // Install StateMachineScaffold as a Cake Tool #tool nuget:?package=StateMachineScaffold&version=1.0.0
StateMachine
状态机脚手架,用于方便的控制逻辑状态。
State machine scaffolding for convenient control logic states.
Quick Start
一个状态分为 准备、进入、离开三个阶段。进行状态切换时,如果存在上一个状态,则会执行上一个状态对象的 AfterStateChange
函数,然后执行新状态对象的 BeforeStateChange
函数,然后再执行新状态的 NowStateChange
函数。
使用此动态库可以快速的使用状态机模式来实现对逻辑状态的控制。
A state is divided into three stages: preparation, entry and exit. When a state switch occurs, if a previous state exists, the AfterStateChange
function of the previous state object is executed, followed by the BeforeStateChange
function of the new state object, followed by the NowStateChange
function of the new state.
Using this dynamic library can quickly use the state machine model to achieve the control of logic states.
var stateMachine = new StateMachine("MainWindow");
var state = new StateOne();
stateMachine.EnterState(state);
public class StateOne : StateMachineLib.State
{
public override void BeforeStateChange()
{
base.BeforeStateChange();
// Prepare data objects, etc.
}
public override void NowStateChange()
{
base.NowStateChange();
// Fill data into ui, etc.
}
public override void AfterStateChange()
{
base.AfterStateChange();
// Release resources, etc.
}
}
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 190 | 6/12/2023 |