Sowa705.MeshSimplifier 0.1.3

dotnet add package Sowa705.MeshSimplifier --version 0.1.3
                    
NuGet\Install-Package Sowa705.MeshSimplifier -Version 0.1.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sowa705.MeshSimplifier" Version="0.1.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Sowa705.MeshSimplifier" Version="0.1.3" />
                    
Directory.Packages.props
<PackageReference Include="Sowa705.MeshSimplifier" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Sowa705.MeshSimplifier --version 0.1.3
                    
#r "nuget: Sowa705.MeshSimplifier, 0.1.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Sowa705.MeshSimplifier@0.1.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Sowa705.MeshSimplifier&version=0.1.3
                    
Install as a Cake Addin
#tool nuget:?package=Sowa705.MeshSimplifier&version=0.1.3
                    
Install as a Cake Tool

MeshSimplifier

NuGet Downloads

Trimmed down fork of the UnityMeshSimplifier Library adapted for modern non-Unity .NET 9+ projects

Basic usage

using MeshSimplifier;

// load your 3D model into a Mesh object
Mesh mesh = new Mesh();
mesh.vertices = ...;
mesh.triangles = ...;
mesh.submeshes = [new SubMesh(0,mesh.triangles.Length)];

MeshSimplifier simplifier = new MeshSimplifier();

simplifier.Initialize(mesh);
simplifier.SimplifyMesh(0.5f);

var optimizedMesh = simplifier.ToMesh();

Removed features

  • Unity integration
  • BlendShapes
  • BoneWeights (may be re-added in the future)
  • 3D and 4D UVs (may be re-added in the future)

License

This project is licensed as MIT as stated in LICENSE.md, huge thanks to the UnityMeshSimplifer contributors and Fast Quadric Mesh Simplification team

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.3 266 12/8/2024
0.1.2 140 12/8/2024
0.1.1 142 12/8/2024
0.1.0 138 12/8/2024