dotnet add package SharpDX.DirectInput --version 4.2.0
NuGet\Install-Package SharpDX.DirectInput -Version 4.2.0
<PackageReference Include="SharpDX.DirectInput" Version="4.2.0" />
paket add SharpDX.DirectInput --version 4.2.0
#r "nuget: SharpDX.DirectInput, 4.2.0"
// Install SharpDX.DirectInput as a Cake Addin #addin nuget:?package=SharpDX.DirectInput&version=4.2.0 // Install SharpDX.DirectInput as a Cake Tool #tool nuget:?package=SharpDX.DirectInput&version=4.2.0
Assembly providing DirectX - DirectInput managed API.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard1.3 is compatible. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed.|
|.NET Framework||net40 is compatible. net403 was computed. net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen30 was computed. tizen40 was computed. tizen60 was computed.|
|Universal Windows Platform||uap was computed. uap10.0 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
NuGet packages (16)
Showing the top 5 NuGet packages that depend on SharpDX.DirectInput:
DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Homebrew game engine
Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class. The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...
GitHub repositories (19)
Showing the top 5 popular GitHub repositories that depend on SharpDX.DirectInput:
Stride Game Engine (formerly Xenko)
OptiKey - Full computer control and speech with your eyes
Mission Planner Ground Control Station for ArduPilot (c# .net)
Squalr Memory Editor - Game Hacking Tool Written in C#
Open source surveillance software