SharpDX.Direct3D10 4.2.0

Prefix Reserved
dotnet add package SharpDX.Direct3D10 --version 4.2.0                
NuGet\Install-Package SharpDX.Direct3D10 -Version 4.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.Direct3D10" Version="4.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.Direct3D10 --version 4.2.0                
#r "nuget: SharpDX.Direct3D10, 4.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.Direct3D10 as a Cake Addin
#addin nuget:?package=SharpDX.Direct3D10&version=4.2.0

// Install SharpDX.Direct3D10 as a Cake Tool
#tool nuget:?package=SharpDX.Direct3D10&version=4.2.0                

Assembly providing DirectX - Direct3D10 and Direct3D10.1 managed API.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 is compatible. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on SharpDX.Direct3D10:

Package Downloads
Exomia.Framework

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

Exomia.Framework.x86

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

Exomia.Framework.x64

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

IronPlot

Nice charts for .net

ANX.RenderSystem.Windows.DX10

The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on SharpDX.Direct3D10:

Repository Stars
justinstenning/Direct3DHook
DirectX Capture and Overlays by using Direct3D API hooks
xivapi/SaintCoinach
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
Version Downloads Last updated
4.2.0 375,104 8/24/2018
4.2.0-ci284 788 8/13/2018
4.2.0-ci281 775 8/13/2018
4.2.0-ci272 768 8/1/2018
4.2.0-ci268 735 7/31/2018
4.2.0-ci259 812 7/2/2018
4.1.0 2,134 6/1/2018
4.1.0-ci217 969 2/10/2018
4.1.0-ci184 922 10/10/2017
4.0.1 14,374 5/30/2017
4.0.0 1,366 5/29/2017
4.0.0-ci147 957 5/17/2017
4.0.0-ci145 916 5/6/2017
4.0.0-ci144 900 5/6/2017
4.0.0-ci141 931 4/24/2017
4.0.0-ci140 908 4/24/2017
4.0.0-ci136 916 4/19/2017
4.0.0-ci133 898 4/11/2017
4.0.0-ci130 858 4/11/2017
4.0.0-ci126 928 4/7/2017
4.0.0-ci124 926 4/6/2017
4.0.0-ci121 906 3/31/2017
4.0.0-ci120 937 3/31/2017
3.1.2-beta109 893 2/20/2017
3.1.2-beta107 883 2/17/2017
3.1.2-beta105 831 2/16/2017
3.1.2-alpha103 847 2/15/2017
3.1.2-alpha100 837 2/15/2017
3.1.1 23,267 10/27/2016
3.1.0 1,307 10/19/2016
2.6.3 33,245 10/29/2014
2.6.2 5,191 6/17/2014
2.6.1 1,246 6/16/2014
2.6.0 1,591 5/10/2014
2.5.0 177,317 8/10/2013
2.4.2 4,128 12/21/2012
2.4.1 1,740 11/20/2012
2.4.0 1,565 10/31/2012
2.3.1 2,774 10/1/2012
2.3.0 1,398 9/28/2012
2.2.0 1,722 6/9/2012
2.1.0 1,345 5/24/2012
2.0.4 1,553 2/6/2012
2.0.2 1,580 11/22/2011
2.0.1 1,438 11/18/2011
2.0.0 1,752 9/23/2011