SharpDX.Direct3D10 4.2.0

The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org. Prefix Reserved
dotnet add package SharpDX.Direct3D10 --version 4.2.0
NuGet\Install-Package SharpDX.Direct3D10 -Version 4.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.Direct3D10" Version="4.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.Direct3D10 --version 4.2.0
#r "nuget: SharpDX.Direct3D10, 4.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.Direct3D10 as a Cake Addin
#addin nuget:?package=SharpDX.Direct3D10&version=4.2.0

// Install SharpDX.Direct3D10 as a Cake Tool
#tool nuget:?package=SharpDX.Direct3D10&version=4.2.0

Assembly providing DirectX - Direct3D10 and Direct3D10.1 managed API.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 is compatible. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on SharpDX.Direct3D10:

Package Downloads
Exomia.Framework The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

Exomia.Framework.x86 The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

Exomia.Framework.x64 The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

IronPlot

Nice charts for .net

ANX.RenderSystem.Windows.DX10

The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on SharpDX.Direct3D10:

Repository Stars
justinstenning/Direct3DHook
DirectX Capture and Overlays by using Direct3D API hooks
xivapi/SaintCoinach
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
Version Downloads Last updated
4.2.0 295,365 8/24/2018
4.2.0-ci284 759 8/13/2018
4.2.0-ci281 740 8/13/2018
4.2.0-ci272 736 8/1/2018
4.2.0-ci268 707 7/31/2018
4.2.0-ci259 779 7/2/2018
4.1.0 2,098 6/1/2018
4.1.0-ci217 942 2/10/2018
4.1.0-ci184 905 10/10/2017
4.0.1 14,139 5/30/2017
4.0.0 1,333 5/29/2017
4.0.0-ci147 928 5/17/2017
4.0.0-ci145 888 5/6/2017
4.0.0-ci144 874 5/6/2017
4.0.0-ci141 895 4/24/2017
4.0.0-ci140 872 4/24/2017
4.0.0-ci136 882 4/19/2017
4.0.0-ci133 869 4/11/2017
4.0.0-ci130 823 4/11/2017
4.0.0-ci126 893 4/7/2017
4.0.0-ci124 899 4/6/2017
4.0.0-ci121 874 3/31/2017
4.0.0-ci120 894 3/31/2017
3.1.2-beta109 855 2/20/2017
3.1.2-beta107 854 2/17/2017
3.1.2-beta105 802 2/16/2017
3.1.2-alpha103 820 2/15/2017
3.1.2-alpha100 810 2/15/2017
3.1.1 23,189 10/27/2016
3.1.0 1,271 10/19/2016
2.6.3 32,696 10/29/2014
2.6.2 5,150 6/17/2014
2.6.1 1,210 6/16/2014
2.6.0 1,561 5/10/2014
2.5.0 156,363 8/10/2013
2.4.2 4,024 12/21/2012
2.4.1 1,705 11/20/2012
2.4.0 1,535 10/31/2012
2.3.1 2,746 10/1/2012
2.3.0 1,367 9/28/2012
2.2.0 1,691 6/9/2012
2.1.0 1,315 5/24/2012
2.0.4 1,525 2/6/2012
2.0.2 1,550 11/22/2011
2.0.1 1,406 11/18/2011
2.0.0 1,706 9/23/2011