Sedulous.OpenGL.Environment 2023.6.221039

dotnet add package Sedulous.OpenGL.Environment --version 2023.6.221039
NuGet\Install-Package Sedulous.OpenGL.Environment -Version 2023.6.221039
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sedulous.OpenGL.Environment" Version="2023.6.221039" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sedulous.OpenGL.Environment --version 2023.6.221039
#r "nuget: Sedulous.OpenGL.Environment, 2023.6.221039"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sedulous.OpenGL.Environment as a Cake Addin
#addin nuget:?package=Sedulous.OpenGL.Environment&version=2023.6.221039

// Install Sedulous.OpenGL.Environment as a Cake Tool
#tool nuget:?package=Sedulous.OpenGL.Environment&version=2023.6.221039

The Sedulous Framework is a .NET game development framework written in C#. This package contains an abstraction layer which allows Sedulous's OpenGL-based Graphics subsystem to communicate with its underlying environment.

Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki

Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Sedulous.OpenGL.Environment:

Package Downloads
Sedulous.OpenGL

The Sedulous Framework is a .NET game development framework written in C#. This package contains the OpenGL implementation of the Framework's graphics subsystem. Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses

Sedulous.SDL2

The Sedulous Framework is a .NET game development framework written in C#. This package contains the SDL2 implementation of the Framework's platform and input subsystems. Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2023.6.221039 215 6/22/2023
2023.6.100410 188 6/10/2023
2023.6.90326 189 6/9/2023
2023.6.80249 208 6/8/2023
2023.6.80213 217 6/8/2023
2023.6.80136 216 6/8/2023
2023.6.71708 214 6/7/2023
2022.10.192005 854 10/20/2022
2022.10.191338 870 10/19/2022
2022.10.19 837 10/19/2022
2022.10.0 821 10/19/2022