PresentMonFps 2.0.5

dotnet add package PresentMonFps --version 2.0.5                
NuGet\Install-Package PresentMonFps -Version 2.0.5                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PresentMonFps" Version="2.0.5" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PresentMonFps --version 2.0.5                
#r "nuget: PresentMonFps, 2.0.5"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PresentMonFps as a Cake Addin
#addin nuget:?package=PresentMonFps&version=2.0.5

// Install PresentMonFps as a Cake Tool
#tool nuget:?package=PresentMonFps&version=2.0.5                

<img src="https://raw.githubusercontent.com/lemutec/PresentMonFps/v2/src/Favicon.png" width="80">

NuGet Actions Platform

PresentMonFps

The PresentMon .NET Wrapper for calculating FPS.

Installation

Nuget:https://www.nuget.org/packages/PresentMonFps

Demo

// Check Available.
if (!FpsInspector.IsAvailable)
{
    Console.WriteLine("This library is only available on Windows.");
    return;
}

// Simple method to get PID.
// Fullname is unnecessary.
uint pid = await FpsInspector.GetProcessIdByNameAsync("YourApp.exe");

// Calculate FPS Once.
FpsResult result = await FpsInspector.StartOnceAsync(new FpsRequest(pid));
Console.WriteLine(result);

// Calculate FPS Forever.
await FpsInspector.StartForeverAsync(new FpsRequest(pid), Console.WriteLine, null!);

See more from PresentMon.SampleWPF and PresentMon.SampleConsole.

Thanks to

Licenses

MIT

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on PresentMonFps:

Repository Stars
babalae/better-genshin-impact
📦BetterGI · 更好的原神 - 自动拾取 | 自动剧情 | 全自动钓鱼(AI) | 全自动七圣召唤 | 自动伐木 | 自动刷本 | 自动采集/挖矿/锄地 | 一条龙 - UI Automation Testing Tools For Genshin Impact
Version Downloads Last updated
2.0.5 1,251 8/13/2024
2.0.4 82 7/25/2024
2.0.3 83 7/17/2024
2.0.2 96 7/16/2024
2.0.1 324 7/11/2024
2.0.0 103 7/9/2024
1.0.8.1 102 7/8/2024
1.0.8 99 7/8/2024