PS4RemotePlayInterceptor 0.5.2

.NET Framework 4.0
dotnet add package PS4RemotePlayInterceptor --version 0.5.2
NuGet\Install-Package PS4RemotePlayInterceptor -Version 0.5.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PS4RemotePlayInterceptor" Version="0.5.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PS4RemotePlayInterceptor --version 0.5.2
#r "nuget: PS4RemotePlayInterceptor, 0.5.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install PS4RemotePlayInterceptor as a Cake Addin
#addin nuget:?package=PS4RemotePlayInterceptor&version=0.5.2

// Install PS4RemotePlayInterceptor as a Cake Tool
#tool nuget:?package=PS4RemotePlayInterceptor&version=0.5.2

A small .NET library to intercept controls on PS4 Remote Play for Windows

Product Versions
.NET Framework net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
Compatible target framework(s)
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NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on PS4RemotePlayInterceptor:

Repository Stars
Automation utility for PS4 Remote Play written in C#
Version Downloads Last updated
0.5.2 2,946 1/14/2018
0.5.1 833 1/2/2018
0.5.0 780 10/30/2017
0.4.1 769 9/12/2017
0.4.0 734 9/6/2017
0.3.0 720 9/4/2017
0.2.1 713 9/4/2017
0.2.0 727 8/31/2017
0.1.2 711 8/30/2017
0.1.1 718 8/30/2017
0.1.0 922 8/15/2017

PS4 Remote Play Interceptor
       - 0.1.0: First version
       - 0.2.0: Serialization support
       - 0.2.1: Fix missing Options button during conversion
       - 0.3.0: Add watchdog to automatically inject when possible
       - 0.4.0: Add support for touchpad, accelerometer, and gyro
       - 0.4.1: Fix object cloning on DualShockState and add support for original injection method
       - 0.5.0: Add emulator for DualShock 4 controllers and add delegates for watchdog
       - 0.5.1: Fix crashes when closing host before RemotePlay
       - 0.5.2: Add compressed serialization and allow null values when cloning DualShockState