OpenAL-Soft
1.16.0
dotnet add package OpenAL-Soft --version 1.16.0
NuGet\Install-Package OpenAL-Soft -Version 1.16.0
<PackageReference Include="OpenAL-Soft" Version="1.16.0" />
<PackageVersion Include="OpenAL-Soft" Version="1.16.0" />
<PackageReference Include="OpenAL-Soft" />
paket add OpenAL-Soft --version 1.16.0
#r "nuget: OpenAL-Soft, 1.16.0"
#:package OpenAL-Soft@1.16.0
#addin nuget:?package=OpenAL-Soft&version=1.16.0
#tool nuget:?package=OpenAL-Soft&version=1.16.0
OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API. More advanced effects, including air absorption, occlusion, and environmental reverb, are available through the EFX extension. It also facilitates streaming audio, multi-channel buffers, and audio capture.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on OpenAL-Soft:
Package | Downloads |
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NiobLib
Open-Source, free-to-use Game Engine including an own Physics Engine, Audio Engine (based on OpenAL) and more (Beta Version) |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
1.16.0 | 41,676 | 2/15/2015 |
Repackaging of the original Win32 and Win64 binaries.