NLayer 1.16.0
dotnet add package NLayer --version 1.16.0
NuGet\Install-Package NLayer -Version 1.16.0
<PackageReference Include="NLayer" Version="1.16.0" />
paket add NLayer --version 1.16.0
#r "nuget: NLayer, 1.16.0"
// Install NLayer as a Cake Addin #addin nuget:?package=NLayer&version=1.16.0 // Install NLayer as a Cake Tool #tool nuget:?package=NLayer&version=1.16.0
NLayer
NLayer is a fully managed MP3 to WAV decoder. The code was originally based on JavaLayer (v1.0.1), which has been ported to C#.
Was previously hosted at nlayer.codeplex.com. Please see the history there for full details of contributors.
Usage
To use NLayer for decoding MP3, first reference NLayer.
using NLayer;
Then create an MpegFile
, pass a file name or a stream to the constructor, and use ReadSamples
for decoding the content:
// samples per second times channel count
const int samplesCount = 44100;
var fileName = "myMp3File.mp3";
var mpegFile = new MpegFile(filename);
float[] samples = new float[samplesCount];
int readCount = mpegFile.ReadSamples(samples, 0, samplesCount);
More information could be found in code documents.
Use with NAudio
NLayer is capable of using in conjunction with NAudio for file conversion and real-time playback.
You need to reference NAudio, NLayer and NLayer.NAudioSupport first.
using NAudio.Wave;
using NLayer.NAudioSupport;
Then create an Mp3FileReader
, passing in a FrameDecompressorBuilder
that uses the Mp3FrameDecompressor
from NLayer.NAudioSupport:
var fileName = "myMp3File.mp3";
var builder = new Mp3FileReader.FrameDecompressorBuilder(wf => new Mp3FrameDecompressor(wf));
var reader = new Mp3FileReaderBase(fileName, builder);
// play or process the file, e.g.:
waveOut.Init(reader);
waveOut.Play();
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.3 is compatible. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.3
- NETStandard.Library (>= 1.6.1)
-
.NETStandard 2.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on NLayer:
Package | Downloads |
---|---|
NLayer.NAudioSupport
NAudio support for NLayer |
|
YellowDogMan.CSCoreFork
Fork of CSCore by filoe |
|
YellowDogMan.TESTCSCOREIGNORE
Fork of CSCore by filoe |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on NLayer:
Repository | Stars |
---|---|
ValveResourceFormat/ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
|
|
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
|
|
leezer3/OpenBVE
OpenBVE- A free train simulator
|