Mtf.Joystick
1.0.0
dotnet add package Mtf.Joystick --version 1.0.0
NuGet\Install-Package Mtf.Joystick -Version 1.0.0
<PackageReference Include="Mtf.Joystick" Version="1.0.0" />
paket add Mtf.Joystick --version 1.0.0
#r "nuget: Mtf.Joystick, 1.0.0"
// Install Mtf.Joystick as a Cake Addin #addin nuget:?package=Mtf.Joystick&version=1.0.0 // Install Mtf.Joystick as a Cake Tool #tool nuget:?package=Mtf.Joystick&version=1.0.0
JoystickHandler
Class
The JoystickHandler
class provides functionality to handle joystick input using the SharpDX.DirectInput library. It enables polling joystick states, reacting to axis movements, and triggering actions for button presses.
Namespace
Mtf.Joystick
Methods
InitializeJoystick
Initializes and starts listening to joystick input. It polls the joystick for its current state, interprets axis movements, and triggers associated actions.
Parameters
Func<bool> continuePulling
: Function to determine if polling should continue.Func<int> getDeltaModifier
: Function to provide a value for scaling joystick axis movements.Func<int> getMinimumDelta
: Function to provide the minimum threshold for movement detection.Action<int, int> restAction
: Action to invoke when the joystick is at rest.Action<int, int> forwardOrBackwardAction
: Action to invoke for forward/backward movement.Action<int, int> forwardWithLeftTurnAction
: Action to invoke for forward with a left turn.Action<int, int> forwardWithRightTurnAction
: Action to invoke for forward with a right turn.Action<int, int> backwardWithLeftTurnAction
: Action to invoke for backward with a left turn.Action<int, int> backwardWithRightTurnAction
: Action to invoke for backward with a right turn.Action<int, int> turnLeftOrRightAction
: Action to invoke for turning left or right.Action afterPullingAction
: Action to invoke after polling stops.Action[] buttonActions
: Array of actions to invoke for button presses.
Returns
CancellationTokenSource
: A token source to manage polling cancellation.
StopJoystick
Stops joystick polling.
Parameters
CancellationTokenSource joystickPollCancellationTokenSource
: The token source managing the polling task.
Example Usage
Here is a simplified example demonstrating how to use the JoystickHandler
:
using System;
using System.Threading;
var joystickPollCancellationTokenSource = JoystickHandler.InitializeJoystick(
continuePulling: () => true,
getDeltaModifier: () => 10,
getMinimumDelta: () => 5,
restAction: (deltaX, deltaY) => Console.WriteLine("Joystick at rest."),
forwardOrBackwardAction: (deltaX, deltaY) => Console.WriteLine($"Moving forward/backward: {deltaY}"),
forwardWithLeftTurnAction: (deltaX, deltaY) => Console.WriteLine($"Forward with left turn: {deltaX}, {deltaY}"),
forwardWithRightTurnAction: (deltaX, deltaY) => Console.WriteLine($"Forward with right turn: {deltaX}, {deltaY}"),
backwardWithLeftTurnAction: (deltaX, deltaY) => Console.WriteLine($"Backward with left turn: {deltaX}, {deltaY}"),
backwardWithRightTurnAction: (deltaX, deltaY) => Console.WriteLine($"Backward with right turn: {deltaX}, {deltaY}"),
turnLeftOrRightAction: (deltaX, deltaY) => Console.WriteLine($"Turning left/right: {deltaX}"),
afterPullingAction: () => Console.WriteLine("Polling stopped."),
buttonActions: new Action[]
{
() => Console.WriteLine("Button 1 pressed."),
() => Console.WriteLine("Button 2 pressed."),
() => Console.WriteLine("Button 3 pressed."),
}
);
// Simulate stopping the joystick handler after some time
Thread.Sleep(5000);
JoystickHandler.StopJoystick(joystickPollCancellationTokenSource);
Notes
- The library uses
SharpDX.DirectInput
for device communication. Ensure theSharpDX
library is installed. - The joystick must be connected, and the
DeviceClass.GameControl
class is used to detect input devices. - All movements and button presses are translated into corresponding actions, making this class versatile for various input scenarios.
- Remember to dispose of the cancellation token properly after stopping the joystick.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 99 | 11/17/2024 |