Monolith 1.1.1

dotnet add package Monolith --version 1.1.1
                    
NuGet\Install-Package Monolith -Version 1.1.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Monolith" Version="1.1.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Monolith" Version="1.1.1" />
                    
Directory.Packages.props
<PackageReference Include="Monolith" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Monolith --version 1.1.1
                    
#r "nuget: Monolith, 1.1.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Monolith&version=1.1.1
                    
Install Monolith as a Cake Addin
#tool nuget:?package=Monolith&version=1.1.1
                    
Install Monolith as a Cake Tool

Monolith is a Windows library that lets you create animations in codebehind in a fluent, somewhat straightforward manner. It's a wrapper around the Windows.UI.Xaml.Media.Animation library that removes as much of the setup as possible.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.1 1,756 9/24/2015
1.1.0 1,383 9/24/2015
1.0.0 1,429 9/12/2015

Most methods and classes should now have useful descriptions in Intellisense
     Oli.Run().Now() and Oli.Run().After() now produce EventTokens that can be used with other animations