MonoGame.Extended
3.8.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
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This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package MonoGame.Extended --version 3.8.0
NuGet\Install-Package MonoGame.Extended -Version 3.8.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Extended --version 3.8.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Extended, 3.8.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Extended as a Cake Addin #addin nuget:?package=MonoGame.Extended&version=3.8.0 // Install MonoGame.Extended as a Cake Tool #tool nuget:?package=MonoGame.Extended&version=3.8.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
It makes MonoGame more awesome.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Newtonsoft.Json (>= 12.0.3)
NuGet packages (16)
Showing the top 5 NuGet packages that depend on MonoGame.Extended:
Package | Downloads |
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MonoGame.Extended.Content.Pipeline
Content Pipeline importers and processors to make MonoGame more awesome. |
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Apos.Gui
UI library for MonoGame. |
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MOGI
Package Description |
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XNAControls
Cross-platform UI control library for MonoGame |
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BlishHUD
Package Description |
GitHub repositories (5)
Showing the top 5 popular GitHub repositories that depend on MonoGame.Extended:
Repository | Stars |
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egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
|
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blish-hud/Blish-HUD
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
|
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TBye101/MagicalLife
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
|
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Apostolique/Apos.Gui
UI library for MonoGame.
|
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lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
|
Version | Downloads | Last updated |
---|---|---|
4.0.0 | 485 | 7/9/2024 |