MonoGame.Extended.Graphics 3.8.0

dotnet add package MonoGame.Extended.Graphics --version 3.8.0
NuGet\Install-Package MonoGame.Extended.Graphics -Version 3.8.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Extended.Graphics" Version="3.8.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Extended.Graphics --version 3.8.0
#r "nuget: MonoGame.Extended.Graphics, 3.8.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Extended.Graphics as a Cake Addin
#addin nuget:?package=MonoGame.Extended.Graphics&version=3.8.0

// Install MonoGame.Extended.Graphics as a Cake Tool
#tool nuget:?package=MonoGame.Extended.Graphics&version=3.8.0

Graphics makes MonoGame more awesome.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on MonoGame.Extended.Graphics:

Package Downloads
MonoGame.Extended.Tiled

Support for Tiled maps to make MonoGame more awesome. See http://www.mapeditor.org

MOGI

Package Description

MalikaGameEngine

Package Description

DiegoG.MonoGame

Package Description

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on MonoGame.Extended.Graphics:

Repository Stars
egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
Version Downloads Last updated
3.8.0 28,168 8/29/2020
3.7.0 10,921 8/18/2019
3.6.0-beta0001 1,483 2/4/2019
1.1.0 4,616 5/23/2018
1.0.617 2,534 12/11/2017
0.6.602 1,319 10/19/2017
0.6.568 1,839 6/12/2017
0.6.377 1,739 3/22/2017
0.6.359 1,171 3/15/2017