Mindstorms.EV3 1.0.3

.NET Framework 4.8
Install-Package Mindstorms.EV3 -Version 1.0.3
dotnet add package Mindstorms.EV3 --version 1.0.3
<PackageReference Include="Mindstorms.EV3" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Mindstorms.EV3 --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Mindstorms.EV3, 1.0.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Mindstorms.EV3 as a Cake Addin
#addin nuget:?package=Mindstorms.EV3&version=1.0.3

// Install Mindstorms.EV3 as a Cake Tool
#tool nuget:?package=Mindstorms.EV3&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Lego Mindstorms EV3 (Firmware: V1.09H)

Connect to brick

var brick = new Brick("COM1"); // Note that you need to find the correct COM port to connect.

Using the speaker

Play a melody

brick.PlayMusic(new KisKeceLányom());

Turn on the speaker

brick.Beep(frequecncy, durationInMs);

Turn off the speaker


Play embedded sounds

brick.PlaySound(EmbeddedSound.ElephantCall, PlayType.PlayOnce);

Using the motors

Set motors

brick.SetMotors(OutputPort.B, OutputPort.C, OutputPort.D);

Start motors with different speed

var leftMotorSpeed = 100; // Minimum: -100, maximum: 100
var rightMotorSpeed = -100;
brick.SetMediumMotorSpeed(DaisyChainLayer.EV3, new SetMotorSpeedParams(brick.LeftMotor, leftMotorSpeed), new SetMotorSpeedParams(brick.RightMotor, rightMotorSpeed));

Stop Motors

brick.SetMediumMotorSpeed(DaisyChainLayer.EV3, new SetMotorSpeedParams(brick.Motors, 0));
brick.StopMotor(DaisyChainLayer.EV3, brick.Motors, BreakType.Break);

Using the screen

Clear the screen


Any drawing will be shown after this command is called


Put a pixel on the screen

brick.PutPixel(10, 10, LCDColor.Black);
brick.PutPixel(new EV3Point(10, 10), LCDColor.Black);

Draw text on screen

brick.DrawString(10, 10, "Hello World!", LCDColor.Black, FontType.Normal);
brick.DrawString(new EV3Text(new EV3Point(10, 10), "Hello World!"));

Create an IEV3DrawingElement

IEV3DrawingElement element = new EV3Circle(50, 50, 20, true);
IEV3DrawingElement element = new EV3Line(50, 50, 100, 100);
IEV3DrawingElement element = new EV3Point(10, 10);
IEV3DrawingElement element = new EV3Rectangle(10, 10, 90, 90, false);
IEV3DrawingElement element = new EV3Text(10, 10, "Hello World!");

Draw an IEV3DrawingElement on the screen

brick.Draw(element, LCDColor.Black);

Start a game

var snakeGameEngine = new SnakeGameEngine(brick);
var circlesGameEngine = new CirclesGameEngine(brick);
Product Versions
.NET Framework net48
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.8

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.3 48 6/9/2022
1.0.2 54 5/28/2022
1.0.1 46 5/28/2022
1.0.0 60 3/31/2022

Lego Mindstorms EV3 NuGet package.
1.0.3: Copy Resources content into consuming project bin folder.
1.0.2: NuGet package extended with Mindstorms.Game assembly and Utils depenedency assembly.
1.0.1: Wrong package - DO NOT USE IT!
1.0.0: Contains only Mindstorms.Core assembly.